コード例 #1
0
ファイル: QueueManager.cs プロジェクト: dbeattie71/Audiotica
        public async void StartRadioStation()
        {
            using (var service = CreateCollectionSqlService())
            {
                _station = await service.SelectFirstAsync <RadioStation>(p => p.Id == RadioId);

                if (_station == null)
                {
                    return;
                }

                // Create the station manager
                var radioStationManager = new RadioStationManager(_station.GracenoteId, _station.Id,
                                                                  CreateCollectionSqlService,
                                                                  CreatePlayerSqlService);

                // Load tracks and add them to the database
                await radioStationManager.LoadTracksAsync();

                await radioStationManager.UpdateQueueAsync();

                OnEvent(QueueUpdated);

                _appSettingsHelper.Write(PlayerConstants.CurrentTrack, radioStationManager.QueueSongs[0].Id);
                StartRadioTrack(radioStationManager.QueueSongs[0]);
            }
        }
コード例 #2
0
ファイル: QueueManager.cs プロジェクト: dbeattie71/Audiotica
        public async void StartRadioTrack(QueueSong track)
        {
            if (track == null)
            {
                return;
            }

            switch (track.Song.SongState)
            {
            case SongState.BackgroundMatching:
                _transportControls.IsPlayEnabled     = false;
                _transportControls.IsNextEnabled     = false;
                _transportControls.IsPreviousEnabled = false;
                OnEvent(MatchingTrack);

                // Create the station manager
                var radioStationManager = new RadioStationManager(_station.GracenoteId, _station.Id,
                                                                  CreateCollectionSqlService,
                                                                  CreatePlayerSqlService);

                var matched = await radioStationManager.MatchSongAsync(track.Song);

                _transportControls.IsNextEnabled = true;

                if (!matched)
                {
                    SkipToNext();
                    return;
                }
                break;

            case SongState.NoMatch:
                SkipToNext();
                break;
            }

            InternalStartTrack(track);
        }
コード例 #3
0
ファイル: QueueManager.cs プロジェクト: jayharry28/Audiotica
        public async void StartTrack(QueueSong track, bool ended  = false)
        {
            if (track == null) return;

            try
            {
                ScrobbleOnMediaEnded();
            }
            catch { }

            if (IsRadioMode && _station != null && _currentTrack != null && _currentTrack.Song.ProviderId.Contains("gn."))
            {
                // Create the station manager
                var radioStationManager = new RadioStationManager(_station.GracenoteId, _station.Id,
                    CreateCollectionSqlService,
                    CreatePlayerSqlService);

                var trackId = _currentTrack.Song.ProviderId.Replace("gn.", "");

                if (!ended)
                    await radioStationManager.SkippedAsync(trackId);
                else
                    await radioStationManager.PlayedAsync(trackId);

                await radioStationManager.UpdateQueueAsync();
                track = radioStationManager.QueueSongs[0];
                _appSettingsHelper.Write(PlayerConstants.CurrentTrack, track.Id);
                OnEvent(QueueUpdated);
            }

            _currentTrack = track;
            UpdateTile();

            if (TrackChanged != null)
                OnTrackChanged(_currentTrack.SongId);

            _mediaPlayer.Pause();
            if (_mediaPlayer.Position > TimeSpan.Zero)
                _mediaPlayer.Position = TimeSpan.Zero;
            _transportControls.PlaybackStatus = MediaPlaybackStatus.Changing;

            if (IsRadioMode)
                StartRadioTrack(track);
            else
                InternalStartTrack(track);
        }
コード例 #4
0
ファイル: QueueManager.cs プロジェクト: jayharry28/Audiotica
        public async void StartRadioTrack(QueueSong track)
        {
            if (track == null) return;

            switch (track.Song.SongState)
            {
                case SongState.BackgroundMatching:
                    _transportControls.IsPlayEnabled = false;
                    _transportControls.IsNextEnabled = false;
                    _transportControls.IsPreviousEnabled = false;
                    OnEvent(MatchingTrack);

                    // Create the station manager
                    var radioStationManager = new RadioStationManager(_station.GracenoteId, _station.Id,
                        CreateCollectionSqlService,
                        CreatePlayerSqlService);

                    var matched = await radioStationManager.MatchSongAsync(track.Song);
                    _transportControls.IsNextEnabled = true;
                    
                    if (!matched)
                    {
                        SkipToNext();
                        return;
                    }
                    break;
                case SongState.NoMatch:
                    SkipToNext();
                    break;
            }

            InternalStartTrack(track);
        }
コード例 #5
0
ファイル: QueueManager.cs プロジェクト: jayharry28/Audiotica
        public async void StartRadioStation()
        {
            using (var service = CreateCollectionSqlService())
            {
                _station = await service.SelectFirstAsync<RadioStation>(p => p.Id == RadioId);

                if (_station == null) return;

                // Create the station manager
                var radioStationManager = new RadioStationManager(_station.GracenoteId, _station.Id,
                    CreateCollectionSqlService,
                    CreatePlayerSqlService);

                // Load tracks and add them to the database
                await radioStationManager.LoadTracksAsync();

                await radioStationManager.UpdateQueueAsync();

                OnEvent(QueueUpdated);

                _appSettingsHelper.Write(PlayerConstants.CurrentTrack, radioStationManager.QueueSongs[0].Id);
                StartRadioTrack(radioStationManager.QueueSongs[0]);
            }
        }
コード例 #6
0
ファイル: QueueManager.cs プロジェクト: dbeattie71/Audiotica
        public async void StartTrack(QueueSong track, bool ended = false)
        {
            if (track == null)
            {
                return;
            }

            try
            {
                ScrobbleOnMediaEnded();
            }
            catch { }

            if (IsRadioMode && _station != null && _currentTrack != null && _currentTrack.Song.ProviderId.Contains("gn."))
            {
                // Create the station manager
                var radioStationManager = new RadioStationManager(_station.GracenoteId, _station.Id,
                                                                  CreateCollectionSqlService,
                                                                  CreatePlayerSqlService);

                var trackId = _currentTrack.Song.ProviderId.Replace("gn.", "");

                if (!ended)
                {
                    await radioStationManager.SkippedAsync(trackId);
                }
                else
                {
                    await radioStationManager.PlayedAsync(trackId);
                }

                await radioStationManager.UpdateQueueAsync();

                track = radioStationManager.QueueSongs[0];
                _appSettingsHelper.Write(PlayerConstants.CurrentTrack, track.Id);
                OnEvent(QueueUpdated);
            }

            _currentTrack = track;
            UpdateTile();

            if (TrackChanged != null)
            {
                OnTrackChanged(_currentTrack.SongId);
            }

            _mediaPlayer.Pause();
            if (_mediaPlayer.Position > TimeSpan.Zero)
            {
                _mediaPlayer.Position = TimeSpan.Zero;
            }
            _transportControls.PlaybackStatus = MediaPlaybackStatus.Changing;

            if (IsRadioMode)
            {
                StartRadioTrack(track);
            }
            else
            {
                InternalStartTrack(track);
            }
        }