public StreamMode(ModifierType _type, ModifierParams.Default _modifierParams, ModifierParams.StreamMode _streamModeParams) { type = _type; defaultParams = _modifierParams; unhookChainsParams = _streamModeParams; defaultParams.duration = _streamModeParams.duration; defaultParams.cooldown = _streamModeParams.cooldown; //speedToTicks.Add(64, 30); //speedToTicks.Add(48, 40); speedToTicks.Add(32, 60); speedToTicks.Add(30, 80); speedToTicks.Add(28, 80); speedToTicks.Add(26, 80); speedToTicks.Add(24, 80); speedToTicks.Add(22, 120); speedToTicks.Add(20, 120); speedToTicks.Add(18, 120); speedToTicks.Add(16, 120); speedToTicks.Add(14, 160); speedToTicks.Add(12, 160); speedToTicks.Add(10, 240); speedToTicks.Add(8, 240); speedToTicks.Add(6, 320); speedToTicks.Add(4, 480); }
private static void AssignValues() { generalParams = new ModifierParams.General(enableCountdown, showOnScoreOverlay, allowScoreDisablingMods, useChannelPoints, cooldownBetweenModifiers, enableTwitchModifiers, maxActiveModifiers, showModStatus, disableForOst); speedParams = new ModifierParams.Speed(speedEnabled, speedDuration, speedCooldown, minSpeed, maxSpeed); aimParams = new ModifierParams.AimAssist(aimAssistEnabled, aimAssistDuration, aimAssistCooldown, minAimAssist); psychadeliaParams = new ModifierParams.Psychedelia(psychedeliaEnabled, psychedeliaDuration, psychedeliaCooldown, minPsychedeliaSpeed, maxPsychedeliaSpeed); mineParams = new ModifierParams.Mines(minesEnabled, minesDuration, minesCooldown); wobbleParams = new ModifierParams.Wobble(wobbleEnabled, wombleEnabled, woobleEnabled, wroblEnabled, wobbleDuration, wobbleCooldown, wobbleMinSpeed, wobbleMaxSpeed); invisGunsParams = new ModifierParams.InvisGuns(invisibleGunsEnabled, invisibleGunsDuration, invisibleGunsCooldown); particlesParams = new ModifierParams.Particles(particlesEnabled, particlesDuration, particlesCooldown, minParticles, maxParticles); zOffsetParams = new ModifierParams.ZOffset(zoffsetEnabled, zoffsetDuration, zoffsetCooldown, minZoffset, maxZoffset); betterMeleesParams = new ModifierParams.BetterMelees(betterMeleesEnabled, betterMeleesDuration, betterMeleesCooldown); randomOffsetParams = new ModifierParams.RandomOffset(randomOffsetEnabled, randomOffsetDuration, randomOffsetCooldown, minRandomOffsetX, maxRandomOffsetX, minRandomOffsetY, maxRandomOffsetY); scaleParams = new ModifierParams.Scale(scaleEnabled, scaleDuration, scaleCooldown, minScale, maxScale); randomColorParams = new ModifierParams.RandomColors(randomColorsEnabled, randomColorsDuration, randomColorsCooldown); colorSwapParams = new ModifierParams.ColorSwap(colorSwapEnabled, colorSwapDuration, colorSwapCooldown); streamModeParams = new ModifierParams.StreamMode(streamModeEnabled, streamModeDuration, streamModeCooldown, maxStreamSpeed); hiddenTelegraphsParams = new ModifierParams.HiddenTelegraphs(hiddenTelegraphsEnabled, hiddenTelegraphsDuration, hiddenTelegraphsCooldown); unifyColorsParams = new ModifierParams.UnifyColors(unifyColorsEnabled, unifyColorsDuration, unifyColorsCooldown); //timingAttackParams = new ModifierParams.TimingAttack(timingAttackEnabled, timingAttackDuration, timingAttackCooldown); //nukeParams = new ModifierParams.Nuke(nukeEnabled, nukeDuration, nukeCooldown); stutterChainParams = new ModifierParams.StutterChains(stutterChainsEnabled, stutterChainsDuration, stutterChainsCooldown, stutterChainsMin, stutterChainsMax); //bopModeParams = new ModifierParams.BopMode(bopModeEnabled, bopModeDuration, bopModeCooldown); }