public static void Show( string clanTag, bool addShowFactionInformationMenuEntry) { var isCurrentClientFaction = clanTag == FactionSystem.ClientCurrentFactionClanTag; // create new context menu var menuItems = new List <MenuItem>(); menuItems.Add( new MenuItem() { Header = CoreStrings.Faction_CopyTag, Command = new ActionCommand( () => Api.Client.Core.CopyToClipboard($"[{clanTag}]")) }); if (addShowFactionInformationMenuEntry) { menuItems.Add( new MenuItem() { Header = CoreStrings.Faction_ShowFactionInformation, Command = new ActionCommand( () => FactionDetailsControl.Show(clanTag)) }); } menuItems.Add( new MenuItem() { Header = CoreStrings.Faction_PrivateMessageToLeader, Command = new ActionCommand( () => FactionSystem.ClientOpenPrivateChatWithFactionLeader(clanTag)) }); if (FactionSystem.ClientHasFaction && !isCurrentClientFaction && FactionSystem.SharedIsDiplomacyFeatureAvailable && FactionSystem.ClientHasAccessRight(FactionMemberAccessRights.DiplomacyManagement)) { AddDiplomacyManagementMenuEntries(clanTag, menuItems); } ClientContextMenuHelper.ShowMenuOnClick("FactionContextMenu", menuItems); }
public static void Show(string clanTag) { var control = new FactionDetailsControl(clanTag); var dialogWindow = DialogWindow.ShowDialog( title: null, control, okText: CoreStrings.Button_Close, closeByEscapeKey: true); dialogWindow.HorizontalContentAlignment = HorizontalAlignment.Stretch; dialogWindow.VerticalContentAlignment = VerticalAlignment.Stretch; dialogWindow.HorizontalAlignment = HorizontalAlignment.Center; dialogWindow.VerticalAlignment = VerticalAlignment.Center; dialogWindow.GameWindow.Padding = new Thickness(6, 8, 6, 8); dialogWindow.GameWindow.Width = Api.Client.UI.GetApplicationResource <float>("GameMenuStandardWindowWidth"); dialogWindow.GameWindow.RefreshWindowSize(); control.dialogWindow = dialogWindow; }