public FloorPatternLayer( string name, FloorSourceChunk sourceChunk, NeighborsPattern requires, NeighborsPattern excludes) : this(name, new[] { sourceChunk }, requires, excludes) { }
public FloorPatternLayer( string name, FloorSourceChunk sourceChunk, NeighborsPattern requires, NeighborsPattern[] excludesAny) { this.Name = name; this.SourceChunks = new[] { sourceChunk }; this.RequiresOnlyCheck = requires; this.ExcludesAnyCheck = excludesAny; }