public void LoadSavedGame(int save) { XmlDocument doc = new XmlDocument(); doc.Load(Path.Combine(SavePath, GetSaveFilePath(save))); XmlNode saveGame = doc.SelectSingleNode("*"); Party = new Party(Data, saveGame); _menuState = new MenuState(this); _menuState.Init(); SetState(_menuState); //TestPostBattleState(); }
public void LoadNewGame() { Party = new Party(Data); _menuState = new MenuState(this); _menuState.Init(); SetState(_menuState); }