コード例 #1
0
        public override void Initialize()
        {
            Rectangle     destination = new Rectangle(Game.Window.ClientBounds.Width / 8, Game.Window.ClientBounds.Height / 8, 3 * Game.Window.ClientBounds.Width / 4, 3 * Game.Window.ClientBounds.Height / 4);
            List <string> noms        = new List <string>();

            noms.Add("facile");
            noms.Add("moyen");
            noms.Add("difficile");
            ChoixDifficulté = new DéfileurSprite(Game, noms, new Rectangle(Game.Window.ClientBounds.Width / 8, Game.Window.ClientBounds.Height / 2, 3 * Game.Window.ClientBounds.Width / 4, Game.Window.ClientBounds.Height / 5), 0.001f);
            Attente         = false;
            Carte           = new Sprite(Game, "mappe", destination);
            GestionInput    = Game.Services.GetService(typeof(InputManager)) as InputManager;
            base.Initialize();
            Composantes.Add(new Sprite(Game, "menuOption", destination));
            Composantes.Add(new Titre(Game, "Options", "Arial", new Vector2(Game.Window.ClientBounds.Width / 2, Game.Window.ClientBounds.Height / 4), "Blanc", false, Color.White));
            Composantes.Add(new BoutonDeCommande(Game, "Retour", "Arial", "BoutonVert", "BoutonNoir", new Vector2(3 * Game.Window.ClientBounds.Width / 4, 3 * Game.Window.ClientBounds.Height / 4), true, Retour, 0.01f));
            Composantes.Add(new BoutonDeCommande(Game, "Afficher parcours", "Arial", "BoutonVert", "BoutonNoir", new Vector2(Game.Window.ClientBounds.Width / 2, 2 * Game.Window.ClientBounds.Height / 5), true, AfficherCarte, 0.01f));
            Composantes.Add(ChoixDifficulté);
            Composantes.Add(Carte);
            Activer();
            Carte.Visible = false;
        }
コード例 #2
0
        public override void Initialize()
        {
            List <string> noms = new List <string>();

            noms.Add("choix1");
            noms.Add("choix2");
            noms.Add("choix3");
            noms.Add("choix4");
            LecteurPseudonyme = new EntréeDeTexte(Game, new Vector2(3 * Game.Window.ClientBounds.Width / 4, Game.Window.ClientBounds.Height / 4), "Arial20", 10);
            ChoixVoiture      = new DéfileurSprite(Game, noms, new Rectangle(0, Game.Window.ClientBounds.Height / 3, Game.Window.ClientBounds.Width, 2 * Game.Window.ClientBounds.Height / 3), 0.001f);
            BtnDémarrer       = new BoutonDeCommande(Game, "Démarrer", "Arial", "BoutonVert", "BoutonNoir", new Vector2(2 * Game.Window.ClientBounds.Width / 3, 8 * Game.Window.ClientBounds.Height / 9), false, Démarrer, 0.01f);
            BtnValider        = new BoutonDeCommande(Game, "Valider", "Arial", "BoutonVert", "BoutonNoir", new Vector2(Game.Window.ClientBounds.Width / 3, 8 * Game.Window.ClientBounds.Height / 9), true, Valider, 0.01f);
            base.Initialize();
            Composantes.Add(new ArrièrePlan(Game, "MenuOption"));
            Composantes.Add(new Titre(Game, "Pseudonyme: ", "Arial", new Vector2(Game.Window.ClientBounds.Width / 4, Game.Window.ClientBounds.Height / 4), "Blanc", false, Color.White));
            Composantes.Add(LecteurPseudonyme);
            Composantes.Add(ChoixVoiture);
            Composantes.Add(BtnDémarrer);
            Composantes.Add(BtnValider);

            Activer();
        }