private StrategyScopeLocatorLayerExecutionUnit CreateExecutionUnitForLayerFindAttribute(FindAttribute findAttribute, SearchOptions desiredSearchOptions) { object strategy = findAttribute.CreateStrategy(); // TODO: Set Timeout and RetryInterval too. SearchOptions searchOptions = new SearchOptions { IsSafely = desiredSearchOptions.IsSafely, Visibility = findAttribute.Visibility }; ComponentScopeLocateOptions scopeLocateOptions = ComponentScopeLocateOptions.Create(component, findAttribute.Properties.Metadata, findAttribute); ILayerScopeContextResolver scopeContextResolver = LayerScopeContextResolverFactory.Create(findAttribute.As); return(new StrategyScopeLocatorLayerExecutionUnit(strategy, scopeLocateOptions, searchOptions, scopeContextResolver)); }
private StrategyScopeLocatorLayerExecutionUnit CreateExecutionUnitForLayerFindAttribute(FindAttribute findAttribute, SearchOptions desiredSearchOptions) { object strategy = findAttribute.CreateStrategy(); SearchOptions searchOptions = new SearchOptions { IsSafely = desiredSearchOptions.IsSafely, Visibility = findAttribute.Visibility, Timeout = TimeSpan.FromSeconds(findAttribute.Timeout), RetryInterval = TimeSpan.FromSeconds(findAttribute.RetryInterval) }; ComponentScopeLocateOptions scopeLocateOptions = ComponentScopeLocateOptions.Create(_component, findAttribute.Properties.Metadata, findAttribute); ILayerScopeContextResolver scopeContextResolver = LayerScopeContextResolverFactory.Create(findAttribute.As); return(new StrategyScopeLocatorLayerExecutionUnit(strategy, scopeLocateOptions, searchOptions, scopeContextResolver)); }