private static Dictionary <char, FontRegion> BuildCharacterMap(FontFile fontFile, Texture texture) { var characterMap = new Dictionary <char, FontRegion>(); foreach (var fontChar in fontFile.Chars) { var character = (char)fontChar.ID; var name = character.ToString(); var region = new TextureRegion(name, texture, fontChar.X, fontChar.Y, fontChar.Width, fontChar.Height); var fontRegion = new FontRegion { FontChar = fontChar, TextureRegion = region }; characterMap.Add(character, fontRegion); } return(characterMap); }
public BitmapFont(string name, Texture texture, FontFile fontFile) { Name = name; _characterMap = BuildCharacterMap(fontFile, texture); }