public void Intersects(ref BoundingSphere sphere, out PlaneIntersectionType result) { sphere.Intersects(ref this, out result); }
/* * public PlaneIntersectionType Intersects(BoundingFrustum frustum) * { * return frustum.Intersects(this); * } */ public PlaneIntersectionType Intersects(BoundingSphere sphere) { return(sphere.Intersects(this)); }