コード例 #1
0
        public MenuItemSubMenu(String text)
        {
            Text          = text;
            this.textFont = new Text("MenuItemSubMenu", UI.Instance.CurrentTheme.defaultTextFont, text);
            //this.textFont = textFont;
            status   = EStatus.Normal;
            expand   = false;
            Left     = 24;
            Top      = 2;
            Bottom   = 4;
            Right    = 2;
            menuList = new MenuList();

            Size = GetPreferedSize();

            menuList.Position.X = 232 - 9;
            menuList.Position.Y = 0;
        }
コード例 #2
0
ファイル: Menus.cs プロジェクト: CraigElder/MissionPlanner
        public MenuItemSubMenu(String text)
        {
            Text = text;
            this.textFont = new Text("MenuItemSubMenu", UI.Instance.CurrentTheme.defaultTextFont, text);
            //this.textFont = textFont;
            status = EStatus.Normal;
            expand = false;
            Left = 24;
            Top = 2;
            Bottom = 4;
            Right = 2;
            menuList = new MenuList();

            Size = GetPreferedSize();

            menuList.Position.X = 232 - 9;
            menuList.Position.Y = 0;
        }
コード例 #3
0
ファイル: Menus.cs プロジェクト: CraigElder/MissionPlanner
 public void SetMenuList(MenuList menuList)
 {
     parentMenuList = menuList;
 }
コード例 #4
0
        public override void PaintMenuList(MenuList component)
        {
            Position origin = UI.Instance.GetOrigin();
            float x1 = origin.X + component.Position.X;
            float y1 = origin.Y + component.Position.Y;
            float x2 = x1 + component.Size.width;
            float y2 = y1 + component.Size.height;

            GL.Enable(EnableCap.Texture2D);
            GL.Color3(1f, 1f, 1f);
            menuListUpLeft.Paint(x1, y1, x1 + 24.0f, y1 + 9.0f);
            menuListUpRight.Paint(x2 - 24.0f, y1, x2, y1 + 9.0f);
            menuListUp.Paint(x1 + 24.0f, y1, x2 - 24.0f, y1 + 9.0f);
            menuListLeft.Paint(x1, y1 + 9.0f, x1 + 24.0f, y2 - 16.0f);
            menuListRight.Paint(x2 - 24.0f, y1 + 9.0f, x2, y2 - 16.0f);
            menuListBottomLeft.Paint(x1, y2 - 16.0f, x1 + 24.0f, y2);
            menuListBottomRight.Paint(x2 - 24.0f, y2 - 16.0f, x2, y2);
            menuListBottom.Paint(x1 + 24.0f, y2 - 16.0f, x2 - 24.0f, y2);
            GL.Disable(EnableCap.Texture2D);
            GL.Color3((byte)46, (byte)55, (byte)53);
            GL.Begin(BeginMode.Quads);
            GL.Vertex2(x1 + 24.0f, y1 + 9.0f);
            GL.Vertex2(x2 - 24.0f, y1 + 9.0f);
            GL.Vertex2(x2 - 24.0f, y2 - 16.0f);
            GL.Vertex2(x1 + 24.0f, y2 - 16.0f);
            GL.End();
        }
コード例 #5
0
ファイル: UI.cs プロジェクト: RobertCL/MissionPlanner
 public void SetBackgroundMenuList(MenuList mList)
 {
 }
コード例 #6
0
ファイル: Theme.cs プロジェクト: RobertCL/MissionPlanner
 public abstract void PaintMenuList(MenuList component);
コード例 #7
0
 public void SetMenuList(MenuList menuList)
 {
     parentMenuList = menuList;
 }