public void GenerateSpawnTimes_ReturnsCountSpawnTimes(int count, int duration) { var gen = new SpawnScheduleGenerator(); const int start = 5; var actual = gen.GenerateSpawnTimes(start, duration + start, count).Count; Assert.Equal(count, actual); }
public void GenerateSpawnTimes_FirstIsStartValue() { var gen = new SpawnScheduleGenerator(); const int start = 5; const int duration = 10; const int count = 5; var actual = gen.GenerateSpawnTimes(start, duration + start, count).First(); Assert.Equal(start, actual); }