private void OnDrawGizmos() { if (DrawGizmos && ATransform && BTransform && CTransform) { var state = new RotatorState_CannonAny_Z0(ATransform, BTransform, CTransform); } }
void Start() { var state = new RotatorState_CannonAny_Z0(ATransform, BTransform, CTransform); ATransform.Rotate(ATransform.up, state.Theta); }