private void Start() { playerEnergy = FindObjectOfType <PlayerEnergy>(); playerResources = FindObjectOfType <PlayerResources>(); playerController = FindObjectOfType <PlayerController>(); soundManager = FindObjectOfType <SoundManager>(); }
private void Awake() { gameTiles = FindObjectOfType <GameTiles>(); playerResources = FindObjectOfType <PlayerResources>(); playerEnergy = FindObjectOfType <PlayerEnergy>(); playerController = GetComponent <PlayerController>(); soundManager = FindObjectOfType <SoundManager>(); }