コード例 #1
0
ファイル: Health.cs プロジェクト: mcnedward/unity-project
 // Use this for initialization
 void Start()
 {
     _underWater = FindObjectOfType<UnderWater>();
     _healthBar = GameObject.FindGameObjectWithTag("HealthBar").GetComponent<Image>();
     _damageFlash = GameObject.FindGameObjectWithTag("DamageFlash").GetComponent<Image>();
     _currentHealth = _maxHealth;
 }
コード例 #2
0
 // Use this for initialization
 void Start()
 {
     _underWater    = FindObjectOfType <UnderWater>();
     _healthBar     = GameObject.FindGameObjectWithTag("HealthBar").GetComponent <Image>();
     _damageFlash   = GameObject.FindGameObjectWithTag("DamageFlash").GetComponent <Image>();
     _currentHealth = _maxHealth;
 }