private void BuildC() { /* EQUIPMENTS */ var beaker = new Beaker(150); SimulationManager.instance.AddEquipmentItem(beaker); SimulationMixtureManager.instance.RegisterMixable(beaker); var setup = new DistillationSetup(); SimulationManager.instance.AddEquipmentItem(setup); /* MATERIALS */ var water = new Water(); SimulationManager.instance.AddMaterial(water); var dye = new BlueDye(); SimulationManager.instance.AddMaterial(dye); var ammonium = new AmmoniumHydroxide(); SimulationManager.instance.AddMaterial(ammonium); var phenolph = new Phenolphthalein(); SimulationManager.instance.AddMaterial(phenolph); }
private void BuildE() { /* EQUIPMENTS */ var beaker = new Beaker(400); SimulationManager.instance.AddEquipmentItem(beaker); SimulationMixtureManager.instance.RegisterMixable(beaker); var beaker150 = new Beaker(150); SimulationManager.instance.AddEquipmentItem(beaker150); SimulationMixtureManager.instance.RegisterMixable(beaker150); /* MATERIALS */ var water = new Water(); SimulationManager.instance.AddMaterial(water); var dye = new BlueDye(); SimulationManager.instance.AddMaterial(dye); var naph = new Naphthalene(); SimulationManager.instance.AddMaterial(naph); var ice = new Ice(); SimulationManager.instance.AddMaterial(ice); }