public UnityModelBuilder(MaterialProvider materialProvider) { _materialProvider = materialProvider; // register custom builders here. _elementBuilders.Add("info", new PlaceElementBuilder(_materialProvider)); _elementBuilders.Add("label", new LabelElementBuilder()); _elementBuilders.Add("import", new ImportElementBuilder()); }
public PlaceElementBuilder(MaterialProvider customizationService) { _materialProvider = customizationService; }