/// <summary> /// Put the actualWaitTime of the power used to 0 /// </summary> /// <param name="pow">Power used</param> public void UsedPower(XMLPlayer.Power pow) { pow.actualWaitTime = 0; }
/// <summary> /// Unlock a power /// </summary> /// <param name="obj">Power to unlock</param> public void Unlock(XMLPlayer.Power pow) { powers.Add(pow); }