public BevReverser(BevNodeBase child) : base(child) { }
public BevRepeator(BevNodeBase child) : base(child) { }
public BevDecorator(BevNodeBase child) { m_Child = child; }
public void setChild(BevNodeBase Child) { m_Child = Child; }
//public Function //----------------------------------------------------------------- public void AddChild(BevNodeBase child) { m_listNodes.Add(child); }