コード例 #1
0
 public static Vector3 Impulse(this Locomotion movement, Vector3 InputVector)
 {
     return((new Vector3(InputVector.x * movement.ImpulseDirection.x, movement.ImpulseDirection.y, InputVector.z * movement.ImpulseDirection.z)).normalized * movement.ImpulseMagnitude);
 }
コード例 #2
0
 public static Vector3 Move(this Locomotion Movement, Vector3 InputVector)
 {
     return(new Vector3(InputVector.x, 0, InputVector.z) * Movement.Speed * 0.01f);
 }