public static MobaMessageType ClientMsg_to_RawCode(ClientMsg code, out int retCode) { MobaMessageType result = MobaMessageType.Client; retCode = 0; if (code >= ClientMsg.NotifyModel_master_begin && code < ClientMsg.NotifyModel_master_end) { retCode = (int)MVC_MessageManager.NotifyModel_to_Master(code); result = MobaMessageType.MasterCode; } else if (code >= ClientMsg.NotifyModel_game_begin && code < ClientMsg.NotifyModel_game_end) { retCode = (int)MVC_MessageManager.NotifyModel_to_Game(code); result = MobaMessageType.GameCode; } else if (code >= ClientMsg.NotifyModel_friend_begin && code < ClientMsg.NotifyModel_friend_end) { retCode = (int)MVC_MessageManager.NotifyModel_to_Friend(code); result = MobaMessageType.FriendCode; } else if (code >= ClientMsg.NotifyModel_chat_begin && code < ClientMsg.NotifyModel_chat_end) { retCode = (int)MVC_MessageManager.NotifyModel_to_Chat(code); result = MobaMessageType.ChatCode; } else if (code >= ClientMsg.NotifyModel_teamroom_begin && code < ClientMsg.NotifyModel_teamroom_end) { retCode = (int)MVC_MessageManager.NotifyModel_to_TeamRoom(code); result = MobaMessageType.FriendCode; } else if (code >= ClientMsg.NotifyModel_userdata_begin && code < ClientMsg.NotifyModel_userdata_end) { retCode = (int)MVC_MessageManager.NotifyModel_to_UserData(code); result = MobaMessageType.UserDataCode; } else if (code >= ClientMsg.NotifyView_master_begin && code < ClientMsg.NotifyView_game_begin) { retCode = (int)MVC_MessageManager.NotifyView_to_Master(code); result = MobaMessageType.MasterCode; } else if (code >= ClientMsg.NotifyView_game_begin && code < ClientMsg.NotifyView_game_end) { retCode = (int)MVC_MessageManager.NotifyView_to_Game(code); result = MobaMessageType.GameCode; } else if (code >= ClientMsg.NotifyView_friend_begin && code < ClientMsg.NotifyView_friend_end) { retCode = (int)MVC_MessageManager.NotifyView_to_Friend(code); result = MobaMessageType.FriendCode; } else if (code >= ClientMsg.NotifyView_chat_begin && code < ClientMsg.NotifyView_chat_end) { retCode = (int)MVC_MessageManager.NotifyView_to_Chat(code); result = MobaMessageType.ChatCode; } else if (code >= ClientMsg.NotifyView_teamroom_begin && code < ClientMsg.NotifyView_teamroom_end) { retCode = (int)MVC_MessageManager.NotifyView_to_TeamRoom(code); result = MobaMessageType.FriendCode; } else if (code >= ClientMsg.NotifyView_userdata_begin && code < ClientMsg.NotifyView_userdata_end) { retCode = (int)MVC_MessageManager.NotifyView_to_UserData(code); result = MobaMessageType.UserDataCode; } return(result); }