public void OnUSUALTASK_RES(ref CSPkg pkg) { SCDT_USUTASKLIST stUsualTaskList = pkg.stPkgData.stUsualTaskRes.stUpdateDetail.stUsualTaskList; for (int i = 0; i < (int)stUsualTaskList.bNewUsualTaskCnt; i++) { DT_USUTASKINFO dT_USUTASKINFO = stUsualTaskList.astNewUsualTask[i]; if (dT_USUTASKINFO.bIsNew == 1) { this.model.Remove(dT_USUTASKINFO.dwTaskID); CTask cTask = TaskUT.Create_Task(dT_USUTASKINFO.dwTaskID); if (cTask != null) { cTask.SetState(CTask.State.NewRefresh); TaskUT.Add_Task(cTask); } } } this.UpdateTaskState(); Singleton <EventRouter> .instance.BroadCastEvent("TaskUpdated"); if (this.m_taskView != null) { this.m_taskView.Refresh(); } }
public bool IsTaskIDAfterThisTask(uint after_taskid) { if (this.m_resTask.NextTaskID[0] == 0) { return(false); } if (this.m_resTask.NextTaskID[0] == after_taskid) { return(true); } CTask task = Singleton <CTaskSys> .instance.model.GetTask(this.m_resTask.NextTaskID[0]); if (task != null) { return(task.IsTaskIDAfterThisTask(after_taskid)); } CTask task2 = TaskUT.Create_Task(this.m_resTask.NextTaskID[0]); return((task2 != null) && task2.IsTaskIDAfterThisTask(after_taskid)); }
public bool IsTaskIDAfterThisTask(uint after_taskid) { if (this.m_resTask.NextTaskID[0] == 0u) { return(false); } if (this.m_resTask.NextTaskID[0] == after_taskid) { return(true); } CTask task = Singleton <CTaskSys> .get_instance().model.GetTask(this.m_resTask.NextTaskID[0]); if (task != null) { return(task.IsTaskIDAfterThisTask(after_taskid)); } CTask cTask = TaskUT.Create_Task(this.m_resTask.NextTaskID[0]); return(cTask != null && cTask.IsTaskIDAfterThisTask(after_taskid)); }
public void OnSCID_NEWTASKGET_NTF(ref CSPkg pkg) { SCPKG_NEWTASKGET_NTF stNewTaskGet = pkg.stPkgData.stNewTaskGet; for (int i = 0; i < stNewTaskGet.dwTaskCnt; i++) { SCDT_NEWTASKGET scdt_newtaskget = stNewTaskGet.astNewTask[i]; CTask task = TaskUT.Create_Task(scdt_newtaskget.dwTaskID); DebugHelper.Assert(task.m_taskType == scdt_newtaskget.dwTaskType, "OnSCID_NEWTASKGET_NTF task.m_taskType == info.dwTaskType"); if (task != null) { this.model.AddTask(task); } } Singleton <EventRouter> .instance.BroadCastEvent("TaskUpdated"); if (this.m_taskView != null) { this.m_taskView.Refresh(); } }
public void OnInitTask(CSPkg pkg) { SCPKG_CMD_GAMELOGINRSP stGameLoginRsp = pkg.stPkgData.stGameLoginRsp; int num = 0; while ((long)num < (long)((ulong)stGameLoginRsp.stLoginTaskInfo.dwCurtaskNum)) { COMDT_ACNT_CURTASK cOMDT_ACNT_CURTASK = stGameLoginRsp.stLoginTaskInfo.astCurtask[num]; CTask cTask = TaskUT.Create_Task(cOMDT_ACNT_CURTASK.dwBaseID); if (cTask != null) { cTask.SetState(cOMDT_ACNT_CURTASK.bTaskState); TaskUT.Add_Task(cTask); for (int i = 0; i < (int)cOMDT_ACNT_CURTASK.bPrerequisiteNum; i++) { int bPosInArray = (int)cOMDT_ACNT_CURTASK.astPrerequisiteInfo[i].bPosInArray; bool flag = cOMDT_ACNT_CURTASK.astPrerequisiteInfo[i].bIsReach > 0; if (flag) { cTask.m_prerequisiteInfo[bPosInArray].m_value = cTask.m_prerequisiteInfo[bPosInArray].m_valueTarget; } else { cTask.m_prerequisiteInfo[bPosInArray].m_value = (int)cOMDT_ACNT_CURTASK.astPrerequisiteInfo[i].dwCnt; } cTask.m_prerequisiteInfo[bPosInArray].m_isReach = flag; } this.ParseMentorTask(cTask); } num++; } this.UpdateTaskState(); this.model.ParseCltCalcCompletedTasks(ref stGameLoginRsp.stLoginTaskInfo.MainTaskIDs); Singleton <EventRouter> .instance.BroadCastEvent("TaskUpdated"); if (this.m_taskView != null) { this.m_taskView.Refresh(); } }
public void OnInitTask(CSPkg pkg) { SCPKG_CMD_GAMELOGINRSP stGameLoginRsp = pkg.stPkgData.stGameLoginRsp; for (int i = 0; i < stGameLoginRsp.stLoginTaskInfo.dwCurtaskNum; i++) { COMDT_ACNT_CURTASK comdt_acnt_curtask = stGameLoginRsp.stLoginTaskInfo.astCurtask[i]; CTask task = TaskUT.Create_Task(comdt_acnt_curtask.dwBaseID); if (task != null) { task.SetState(comdt_acnt_curtask.bTaskState); TaskUT.Add_Task(task); for (int j = 0; j < comdt_acnt_curtask.bPrerequisiteNum; j++) { int bPosInArray = comdt_acnt_curtask.astPrerequisiteInfo[j].bPosInArray; bool flag = comdt_acnt_curtask.astPrerequisiteInfo[j].bIsReach > 0; if (flag) { task.m_prerequisiteInfo[bPosInArray].m_value = task.m_prerequisiteInfo[bPosInArray].m_valueTarget; } else { task.m_prerequisiteInfo[bPosInArray].m_value = (int)comdt_acnt_curtask.astPrerequisiteInfo[j].dwCnt; } task.m_prerequisiteInfo[bPosInArray].m_isReach = flag; } } } this.UpdateTaskState(); this.model.ParseCltCalcCompletedTasks(ref stGameLoginRsp.stLoginTaskInfo.MainTaskIDs); Singleton <EventRouter> .instance.BroadCastEvent("TaskUpdated"); if (this.m_taskView != null) { this.m_taskView.Refresh(); } }
public void OnSCID_NEWTASKGET_NTF(ref CSPkg pkg) { SCPKG_NEWTASKGET_NTF stNewTaskGet = pkg.stPkgData.stNewTaskGet; int num = 0; while ((long)num < (long)((ulong)stNewTaskGet.dwTaskCnt)) { SCDT_NEWTASKGET sCDT_NEWTASKGET = stNewTaskGet.astNewTask[num]; CTask cTask = TaskUT.Create_Task(sCDT_NEWTASKGET.dwTaskID); DebugHelper.Assert(cTask.m_taskType == sCDT_NEWTASKGET.dwTaskType, "OnSCID_NEWTASKGET_NTF task.m_taskType == info.dwTaskType"); if (cTask != null) { this.model.AddTask(cTask); } this.ParseMentorTask(cTask); num++; } Singleton <EventRouter> .instance.BroadCastEvent("TaskUpdated"); if (this.m_taskView != null) { this.m_taskView.Refresh(); } }
public void RefreshAwakeTaskForm() { CUIFormScript form = Singleton <CUIManager> .GetInstance().GetForm(s_heroAwakeTaskFormPath); if (form != null) { Image component = form.transform.Find("Panel/PanelLeft/HeroCell/Hero").GetComponent <Image>(); Text text = form.transform.Find("Panel/PanelLeft/lblTitle").GetComponent <Text>(); Transform transform = form.transform.Find("Panel/PanelLeft/lblState"); Text text2 = form.transform.Find("Panel/PanelLeft/lblContent").GetComponent <Text>(); Button btn = form.transform.Find("Panel/PanelLeft/btnReciveTask").GetComponent <Button>(); Transform transform2 = form.transform.Find("Panel/PanelLeft/panelType1"); Text text3 = transform2.Find("lblTaskDesc").GetComponent <Text>(); Transform transform3 = transform2.Find("itemInfo/itemCell"); Text text4 = transform2.Find("itemInfo/lblName").GetComponent <Text>(); Text text5 = transform2.Find("itemInfo/lblProce").GetComponent <Text>(); Button button2 = transform2.Find("itemInfo/btnReciveTask").GetComponent <Button>(); Button button3 = transform2.Find("getInfo/btnReciveTask").GetComponent <Button>(); Transform transform4 = form.transform.Find("Panel/PanelLeft/panelType2"); Text text6 = transform4.Find("taskInfo/lblTaskDesc").GetComponent <Text>(); Text text7 = transform4.Find("taskInfo/lblProce").GetComponent <Text>(); GameObject prefab = CUIUtility.GetSpritePrefeb(CUIUtility.s_Sprite_Dynamic_BustHero_Dir + StringHelper.UTF8BytesToString(ref this.m_heroInfo.cfgInfo.szImagePath), true, true); component.SetSprite(prefab); ResHeroWakeInfo dataByKey = GameDataMgr.heroAwakDatabin.GetDataByKey(GameDataMgr.GetDoubleKey(this.m_heroInfo.cfgInfo.dwCfgID, this.m_heroInfo.m_awakeStepID)); if (dataByKey != null) { text.text = StringHelper.UTF8BytesToString(ref dataByKey.szWakeTitle); text2.text = StringHelper.UTF8BytesToString(ref dataByKey.szWakeDesc); CRoleInfo masterRoleInfo = Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo(); if (masterRoleInfo != null) { if (dataByKey.bOptType == 1) { transform2.gameObject.CustomSetActive(true); transform4.gameObject.CustomSetActive(false); CUseable itemUseable = CUseableManager.CreateUseable(COM_ITEM_TYPE.COM_OBJTYPE_ITEMPROP, (uint)dataByKey.OptParam[1], 0); int useableStackCount = masterRoleInfo.GetUseableContainer(enCONTAINER_TYPE.ITEM).GetUseableStackCount(itemUseable.m_type, itemUseable.m_baseID); stUIEventParams eventParams = new stUIEventParams { iconUseable = itemUseable }; itemUseable.m_stackCount = dataByKey.OptParam[2]; string[] args = new string[] { itemUseable.m_stackCount.ToString(), itemUseable.m_name }; text3.text = Singleton <CTextManager> .instance.GetText("HeroAwake_Tips4", args); text4.text = itemUseable.m_name; CUICommonSystem.SetItemCell(form, transform3.gameObject, itemUseable, true, false); if (useableStackCount >= itemUseable.m_stackCount) { button2.gameObject.CustomSetActive(false); transform.gameObject.CustomSetActive(true); CUICommonSystem.SetButtonEnable(btn, true, true, true); text5.text = string.Format("{0}/{1}", useableStackCount, itemUseable.m_stackCount); } else { button2.gameObject.CustomSetActive(true); transform.gameObject.CustomSetActive(false); CUICommonSystem.SetButtonEnable(btn, false, false, true); text5.text = string.Format("<color=red>{0}</color>/{1}", useableStackCount, itemUseable.m_stackCount); CUIEventScript script2 = button2.GetComponent <CUIEventScript>(); if (script2 != null) { script2.SetUIEvent(enUIEventType.Click, enUIEventID.HeroInfo_Material_Direct_Buy, eventParams); } } CUIEventScript script3 = button3.GetComponent <CUIEventScript>(); if (script3 != null) { script3.SetUIEvent(enUIEventType.Click, enUIEventID.Tips_ItemSourceInfoOpen, eventParams); } } else { transform2.gameObject.CustomSetActive(false); transform4.gameObject.CustomSetActive(true); int num2 = dataByKey.OptParam[0]; CTask task = Singleton <CTaskSys> .instance.model.GetTask((uint)num2); if (task == null) { task = TaskUT.Create_Task((uint)num2); if (task == null) { return; } task.SetState(CTask.State.None); } if (task != null) { text6.text = UT.Bytes2String(task.m_resTask.szTaskDesc); string str = " "; for (int i = 0; i < task.m_prerequisiteInfo.Length; i++) { if (task.m_prerequisiteInfo[i].m_valueTarget > 0) { string str2; if (!this.m_heroInfo.m_isStepFinish) { str2 = str; object[] objArray1 = new object[] { str2, task.m_prerequisiteInfo[i].m_value, "/", task.m_prerequisiteInfo[i].m_valueTarget, " " }; str = string.Concat(objArray1); } else { str2 = str; object[] objArray2 = new object[] { str2, task.m_prerequisiteInfo[i].m_valueTarget, "/", task.m_prerequisiteInfo[i].m_valueTarget, " " }; str = string.Concat(objArray2); } break; } } text7.text = str; } if (this.m_heroInfo.m_isStepFinish || (task.m_taskState == 3)) { transform.gameObject.CustomSetActive(true); CUICommonSystem.SetButtonEnable(btn, true, true, true); } else { transform.gameObject.CustomSetActive(false); CUICommonSystem.SetButtonEnable(btn, false, false, true); } } } } } }