public static void OnRecieveLimitSkinAdd(CSPkg msg) { CRoleInfo masterRoleInfo = Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo(); COMDT_HERO_LIMIT_SKIN_LIST stLimitSkinList = msg.stPkgData.stLimitSkinAdd.stLimitSkinList; for (int i = 0; i < stLimitSkinList.dwNum; i++) { COMDT_HERO_LIMIT_SKIN comdt_hero_limit_skin = stLimitSkinList.astSkinList[i]; if (masterRoleInfo.heroExperienceSkinDic.ContainsKey(comdt_hero_limit_skin.dwSkinID)) { uint num2 = masterRoleInfo.heroExperienceSkinDic[comdt_hero_limit_skin.dwSkinID]; masterRoleInfo.heroExperienceSkinDic[comdt_hero_limit_skin.dwSkinID] = comdt_hero_limit_skin.dwDeadLine; if ((0 < num2) && (num2 < masterRoleInfo.heroExperienceSkinDic[comdt_hero_limit_skin.dwSkinID])) { int experienceHeroOrSkinExtendDays = CHeroInfo.GetExperienceHeroOrSkinExtendDays(masterRoleInfo.heroExperienceSkinDic[comdt_hero_limit_skin.dwSkinID] - num2); string skinName = CSkinInfo.GetSkinName(comdt_hero_limit_skin.dwSkinID); object[] replaceArr = new object[] { skinName, experienceHeroOrSkinExtendDays }; Singleton <CUIManager> .GetInstance().OpenTips("ExpCard_ExtendDays", true, 1f, null, replaceArr); } } else { uint num4; uint num5; masterRoleInfo.heroExperienceSkinDic.Add(comdt_hero_limit_skin.dwSkinID, comdt_hero_limit_skin.dwDeadLine); CSkinInfo.ResolveHeroSkin(comdt_hero_limit_skin.dwSkinID, out num4, out num5); CUICommonSystem.ShowNewHeroOrSkin(num4, num5, enUIEventID.None, true, COM_REWARDS_TYPE.COM_REWARDS_TYPE_SKIN, false, null, enFormPriority.Priority1, 0, CHeroInfo.GetExperienceHeroOrSkinValidDays(comdt_hero_limit_skin.dwDeadLine)); } } }
public static void OnRecieveLimitSkinAdd(CSPkg msg) { CRoleInfo masterRoleInfo = Singleton <CRoleInfoManager> .GetInstance().GetMasterRoleInfo(); COMDT_HERO_LIMIT_SKIN_LIST stLimitSkinList = msg.stPkgData.get_stLimitSkinAdd().stLimitSkinList; int num = 0; while ((long)num < (long)((ulong)stLimitSkinList.dwNum)) { COMDT_HERO_LIMIT_SKIN cOMDT_HERO_LIMIT_SKIN = stLimitSkinList.astSkinList[num]; if (masterRoleInfo.heroExperienceSkinDic.ContainsKey(cOMDT_HERO_LIMIT_SKIN.dwSkinID)) { uint num2 = masterRoleInfo.heroExperienceSkinDic.get_Item(cOMDT_HERO_LIMIT_SKIN.dwSkinID); masterRoleInfo.heroExperienceSkinDic.set_Item(cOMDT_HERO_LIMIT_SKIN.dwSkinID, cOMDT_HERO_LIMIT_SKIN.dwDeadLine); if (0u < num2 && num2 < masterRoleInfo.heroExperienceSkinDic.get_Item(cOMDT_HERO_LIMIT_SKIN.dwSkinID)) { int experienceHeroOrSkinExtendDays = CHeroInfo.GetExperienceHeroOrSkinExtendDays(masterRoleInfo.heroExperienceSkinDic.get_Item(cOMDT_HERO_LIMIT_SKIN.dwSkinID) - num2); string skinName = CSkinInfo.GetSkinName(cOMDT_HERO_LIMIT_SKIN.dwSkinID); Singleton <CUIManager> .GetInstance().OpenTips("ExpCard_ExtendDays", true, 1f, null, new object[] { skinName, experienceHeroOrSkinExtendDays }); } } else { masterRoleInfo.heroExperienceSkinDic.Add(cOMDT_HERO_LIMIT_SKIN.dwSkinID, cOMDT_HERO_LIMIT_SKIN.dwDeadLine); uint heroId; uint skinId; CSkinInfo.ResolveHeroSkin(cOMDT_HERO_LIMIT_SKIN.dwSkinID, out heroId, out skinId); if (!Singleton <CHeroSelectBaseSystem> .get_instance().m_isInHeroSelectState) { CUICommonSystem.ShowNewHeroOrSkin(heroId, skinId, enUIEventID.None, true, 10, false, null, enFormPriority.Priority1, 0u, CHeroInfo.GetExperienceHeroOrSkinValidDays(cOMDT_HERO_LIMIT_SKIN.dwDeadLine)); } else if (!Singleton <CHeroSelectBaseSystem> .get_instance().IsMultilMode()) { CHeroInfoSystem2.ReqWearHeroSkin(heroId, skinId, true); } } num++; } }