public static uint GetGuildGrade() { if (Singleton <CGuildSystem> .GetInstance().IsInNormalGuild()) { return(CGuildHelper.GetGradeByRankpointScore(Singleton <CGuildModel> .GetInstance().CurrentGuildInfo.RankInfo.totalRankPoint)); } return(0u); }
public static uint GetGuildGrade() { if (Singleton <CGuildSystem> .GetInstance().IsInNormalGuild()) { return(CGuildHelper.GetGradeByRankpointScore(Singleton <CGuildModel> .GetInstance().CurrentGuildInfo.RankInfo.totalRankPoint)); } return(0u); }