コード例 #1
0
ファイル: BjlGameData.cs プロジェクト: narakai/chessgame
        protected override YxBaseGameUserInfo OnInitUser(ISFSObject userData)
        {
            var userInfo = new BjlUserInfo();

            userInfo.Parse(userData);
            return(userInfo);
        }
コード例 #2
0
ファイル: BjlGameManager.cs プロジェクト: narakai/chessgame
        public override void GameResponseStatus(int type, ISFSObject response)
        {
            var gdata = App.GetGameData <BjlGameData>();

            switch (type)
            {
            case RequestType.Reward:
                var self = gdata.GetPlayer();
                self.Coin -= 100;
                break;

            case RequestType.Bet:
                BetCtrl.Bet(response);
                ShowNumCtrl.RefreshNum(response);
                break;

            case RequestType.BeginBet:
                gdata.BeginBet = true;
                ResetGame();
                ProgressCtrl.PlayClock(response.ContainsKey("cd") ? response.GetInt("cd") : 12, SetStopBet);
                //重新设置注的层
                if (gdata.CurrentBanker != null)
                {
                    var banker = gdata.CurrentBanker;
                    banker.TotalCount++;
                    banker.UpdateView();

                    if (gdata.BankSeat < 0)
                    {
                        var bankerInfo = new BjlUserInfo
                        {
                            NickM        = "系统庄",
                            Seat         = -1,
                            CoinA        = long.MaxValue,
                            TotalCount   = 0,
                            WinTotalCoin = 0
                        };
                        gdata.CurrentBanker.Info = bankerInfo;
                        banker.UpdateView();
                    }

                    if (gdata.SelfSeat != gdata.BankSeat)
                    {
                        BetCtrl.ShowChip();
                    }
                    else
                    {
                        YxMessageBox.Show(new YxMessageBoxData {
                            Msg = "您是本局的庄家!", Delayed = 2
                        });
                    }
                    BankerCtrl.RefreshBanker();
                }
                else
                {
                    BetCtrl.ShowChip();
                }

                WaitWin.Hide();
                break;

            case RequestType.EndBet:
                SetStopBet();
                gdata.BeginBet = false;
                BetCtrl.HideChip();
                WaitWin.Hide();
                break;

            case RequestType.GiveCards:
                ProgressCtrl.Hide();
                CardsCtrl.BeginGiveCards(response);
                ShowNumCtrl.GroupRefreshNum(response);
                WaitWin.Hide();
                break;

            case RequestType.Result:
                gdata.SetGameStatus(YxEGameStatus.Normal);
                gdata.IsGaming = false;
                Result(response);
                ResultWin.UpdateView(response);
                ResultWin.Show();
                gdata.GetPlayerInfo <BjlUserInfo>().SimpleParse(response);
                gdata.GetPlayer().UpdateView();
                if (App.GameKey.Equals("bjlb"))
                {
                    BankerCtrl.SetApplyBankerBtnActive(false);
                }
                WaitWin.Hide();
                break;

            case RequestType.BankerList:
                if (App.GameKey.Equals("bjlb"))
                {
                    UserListCtrl.RefreshBanker(response);
                }
                break;

            case RequestType.GroupBet:

                BetCtrl.GroupBet(response);
                ShowNumCtrl.GroupRefreshNum(response);
                break;

            default:
                YxDebug.Log("RequestType : " + type);
                break;
            }
            OnGetPlayers(response);
        }
コード例 #3
0
        /// <summary>
        /// 刷新banker数据
        /// </summary>
        /// <param name="responseData"></param>
        public virtual void RefreshBanker(ISFSObject responseData)
        {
            if (!responseData.ContainsKey("bankers"))
            {
                return;
            }

            var banbers    = responseData.GetSFSArray("bankers");
            var b          = responseData.GetInt("banker");
            var bankTotal  = responseData.ContainsKey("bankTotal") ? responseData.GetLong("bankTotal") : 0;
            var bankerLens = banbers.Count;

            BankersInfo = new YxBaseGameUserInfo[bankerLens];
            var gdata = App.GetGameData <BjlGameData>();

            gdata.BankSeat = b;
            var curBanker = gdata.CurrentBanker;
            var isHaveMe  = false;
            var selfInfo  = gdata.GetPlayerInfo();

            if (bankerLens < 1)//系统庄
            {
                SetBankerType();
                var sysBanker = new BjlUserInfo
                {
                    NickM        = "系统庄",
                    Seat         = -1,
                    CoinA        = long.MaxValue,
                    WinTotalCoin = bankTotal
                };
                SetBankerType();
                if (curBanker != null)
                {
                    curBanker.UpdateView(sysBanker);
                }
                if (_gridBankers != null)
                {
                    _gridBankers.gameObject.SetActive(false);
                }
                RefreahAll(UserListType.Banker);
                return;
            }

            var index = 0;

            if (curBanker == null)
            {
                return;
            }
            var bankerInfo = curBanker.GetInfo <BjlUserInfo>();

            //遍历庄家
            foreach (ISFSObject banber in banbers)
            {
                var bseat  = banber.GetInt("seat");
                var ttGold = banber.GetLong("ttgold");

                //同步本地数据
                YxBaseGameUserInfo user = gdata.GetPlayerInfo(bseat, true);
                if (user == null)
                {
                    continue;
                }

                user.CoinA = ttGold;

                BankersInfo[index++] = user;

                if (user.Seat == b)
                {
                    if (bankerInfo == null || bankerInfo.Seat != b || bankerInfo.NickM != user.NickM) //换庄家以后局数重新开始计数
                    {
                        user.TotalCount = 0;
                    }
                    else
                    {
                        user.TotalCount = bankerInfo.TotalCount;
                    }
                    user.WinTotalCoin = bankTotal;
                    curBanker.UpdateView(user);
                }

                if (selfInfo.Seat == user.Seat)
                {
                    isHaveMe = true;
                }
            }
            SetBankerType(isHaveMe, b);

            RefreahAll(UserListType.Banker);
        }