コード例 #1
0
        /// <summary>
        /// 是否可以下注
        /// </summary>
        /// <param name="gold"></param>
        /// <returns></returns>
        public bool IsBet(int gold)
        {
            if (!BetManager.GetInstance().IsBeginBet)
            {
                return(false);
            }
            var gameMgr = App.GetGameManager <CschGameManager>();
            var self    = App.GameData.GetPlayerInfo();

            if (gameMgr.BankerMgr.IsBanker(self.Seat))
            {
                YxMessageTip.Show("您是店主,不能跟自己玩哦!");
                return(false);
            }

            if (self.CoinA < gold)
            {
                YxMessageTip.Show("金币不足,请充值或换更小的筹码!");
                return(false);
            }

            if (gold > CanBet)
            {
                YxMessageTip.Show("不能下注,店家金币不足!");
                return(false);
            }

            return(true);
        }
コード例 #2
0
        public void EndBet()
        {
            Facade.Instance <MusicManager>().Play("Zero");
            _isCountNum = false;
            CountNum.gameObject.SetActive(false);
            InGameLogo.SetActive(true);

            BetManager.GetInstance().IsBeginBet = false;
        }
コード例 #3
0
ファイル: BetManager.cs プロジェクト: narakai/chessgame
        public static BetManager GetInstance()
        {
            if (_instance == null)
            {
                _instance = new BetManager();
            }

            return(_instance);
        }
コード例 #4
0
        /// <summary>
        /// 重复上轮
        /// </summary>
        public void OnClickLastTime()
        {
            var self = App.GameData.GetPlayerInfo();

            if (App.GetGameManager <CschGameManager>().BankerMgr.IsBanker(self.Seat))// || CurNum == LastTimeNum)
            {
                return;
            }

            if (!BetManager.GetInstance().IsBeginBet)
            {
                return;
            }

            if (App.GetGameManager <CschGameManager>().BankerMgr.IsBanker(self.Seat))
            {
                YxMessageTip.Show("您是店主,不能跟自己玩哦!");
                return;
            }

            var golds = UpValue.ToArray();

            var gold    = 0;
            var regions = App.GetGameManager <CschGameManager>().Regions;

            for (int i = 0; i < golds.Length; i++)
            {
                if (golds[i] > regions[i].CanBet)
                {
                    //golds[i] = 0;
                    LastTime.isEnabled = false;
                    YxMessageTip.Show("不能下注,店家金币不足!");
                    return;
                }
                gold += golds[i];
            }

            if (self.CoinA < gold)
            {
                YxMessageTip.Show("金币不足,请充值或换更小的筹码!");
                return;
            }

            IDictionary bet = new Dictionary <string, object>();

            bet.Add("golds", golds);
            CschGameServer.GetInstance().SendRequest(RequestType.Bet, bet);
            //LastTime.isEnabled = false;
        }
コード例 #5
0
        /// <summary>
        /// 点击下注区
        /// </summary>
        public void OnClick()
        {
            var gold = App.GetGameData <CschGameData>().AnteRate[BetManager.GetInstance().CurBetIndex];

            if (!IsBet(gold))
            {
                return;
            }

            YxDebug.Log("下注!!");
            //AddBet(BetManager.GetInstance().Bets[BetManager.GetInstance().CurBetIndex]);//直接加注
            IDictionary bet = new Dictionary <string, object>();

            bet.Add("p", (int)CurBetType);
            bet.Add("gold", gold);
            CschGameServer.GetInstance().SendRequest(RequestType.Bet, bet);
        }
コード例 #6
0
        /// <summary>
        /// 检测是否可以下注
        /// </summary>
        public void CheckBeginBet(ISFSObject gi)
        {
            long st = gi.GetLong("st");
            long ct = gi.GetLong("ct");

            BetManager.GetInstance().IsBeginBet = false;

            if (st != 0)
            {
                if (ct - st < 14)
                {
                    //BetManager.GetInstance().IsBeginBet = true;.
                }
                CountNum.gameObject.SetActive(false);
                InGameLogo.gameObject.SetActive(true);
                //todo 画筹码
            }
        }
コード例 #7
0
 public override void OnGetGameInfo(ISFSObject gameInfo)
 {
     YxDebug.Log(">>>>> 加入房间成功 <<<<< OnGetGameInfo");
     Screen.sleepTimeout = SleepTimeout.NeverSleep;
     CheckBeginBet(gameInfo);
     BetManager.GetInstance().CheckBets();
     CdTime = gameInfo.ContainsKey("cd") ? gameInfo.GetInt("cd") : 10;
     if (BankerMgr.IsBanker(-1))
     {
         BankerMgr.SetBankerInfo(null);
     }
     BankerMgr.RefreshBankerList(gameInfo.GetSFSArray("bankers"), gameInfo.GetInt("banker"));
     BankerMgr.RefreshPlayerList(gameInfo.GetSFSArray("users"));
     //            UserManager.GetInstance().RefreshUserInfo(gameInfo.GetSFSObject("user"));
     RightBottomMgr.BankerLimit = gameInfo.GetInt("bankLimit");
     RightBottomMgr.RefreshLastTimeBtn();
     //历史记录面板初始化
     HistoryRecord.GetInstance().InitHistory(gameInfo.GetIntArray("history"), gameInfo.GetInt("hisIdx"), gameInfo.GetIntArray("winTimes"));
 }
コード例 #8
0
        /// <summary>
        /// 添加筹码
        /// </summary>
        /// <param name="bet">筹码</param>
        /// <param name="seat">下注人的座位号  </param>
        public void AddBet(GameObject bet, int seat, int gold, bool isSelf = false)
        {
            _curBetCount++;
            var gob        = Instantiate(bet);
            var betManager = BetManager.GetInstance();

            gob.transform.parent = betManager.transform;
            if (isSelf)
            {
                gob.transform.localPosition = bet.transform.localPosition;
            }
            else
            {
                gob.transform.localPosition = betManager.AllPlayerPos.localPosition;
            }
            gob.transform.parent = BetPos.transform;
            //gob.transform.localPosition = Vector3.zero;
            gob.transform.localScale = new Vector3(0.4f, 0.4f, 0.4f);
            //gob.GetComponent<UISprite>().depth = _curBetCount + MinDepth;
            gob.transform.FindChild("Title").gameObject.SetActive(true);
            gob.transform.FindChild("Selected").gameObject.SetActive(false);
            gob.GetComponent <BoxCollider>().enabled = false;
            var w      = Random.Range(-BetW, BetW);
            var h      = Random.Range(-BetH, BetH);
            var v3     = new Vector3(w, h, 0);
            var target = Vector3.zero + v3;

            //gob.transform.transform.localPosition += v3;
            _bets.Add(gob);
            TotalGold += gold;
            if (seat == App.GameData.SelfSeat)
            {
                SelfGold += gold;
            }
            TotalLabel.text = TotalGold > 0 ? YxUtiles.GetShowNumberForm(TotalGold) : "";
            SelfLabel.text  = SelfGold > 0 ? YxUtiles.GetShowNumberForm(SelfGold) : "";
            SetChipTween(gob.transform, target, betManager.TweenInfo);
        }
コード例 #9
0
        /// <summary>
        /// 下注
        /// </summary>
        /// <param name="gold"></param>
        /// <param name="p"></param>
        /// <param name="seat"></param>
        public void AddBet(int gold, int p, int seat, bool isLastTime = false)
        {
            if (gold <= 0 || p >= Regions.Length)
            {
                return;
            }
            var bet  = BetManager.GetInstance().GetBet(-1, gold);
            var self = App.GameData.GetPlayerInfo();

            if (seat == self.Seat)
            {
                var gdata = App.GetGameData <CschGameData>();
                CanQuit = false;
                gdata.GetPlayer().Coin -= gold;
                RegionsDic[(BetType)p].AddBet(bet, seat, gold, true);
                //UserManager.GetInstance().RefreshUserInfo();
                //App.GameData.GetPlayer().UpdateView();
            }
            else
            {
                RegionsDic[(BetType)p].AddBet(bet, seat, gold);
            }

            Facade.Instance <MusicManager>().Play("Bet");
            GetUpBetValue(seat, isLastTime, p, gold);

            //重复上轮相关  --将函数封装起来了...

            /*if (seat == self.Seat && !isLastTime)
             * {
             *  //重复上轮的数据更新
             *  if (RightBottomMgr.UpValue.Count == 0)
             *  {
             *      RightBottomMgr.LastTimeNum = RightBottomMgr.CurNum;
             *      RightBottomMgr.UpValue = new List<int>();
             *      for (var i = 0; i < Regions.Length; i++)
             *      {
             *          RightBottomMgr.UpValue.Add(0);
             *      }
             *  }
             *  //刷新重复上轮数据
             *  if (RightBottomMgr.LastTimeNum != RightBottomMgr.CurNum)
             *  {
             *      RightBottomMgr.LastTimeNum = RightBottomMgr.CurNum;
             *      for (int i = 0; i < Regions.Length; i++)
             *      {
             *          RightBottomMgr.UpValue[i] = 0;
             *      }
             *  }
             *
             *  RightBottomMgr.UpValue[p] += gold;
             *
             * }*/

            var bestUp    = 0;
            var bestIUp   = 0;
            var bestDown  = 0;
            var bestIDown = 0;

            for (var i = 0; i < RegionsDic.Count - 2; i++)
            {
                if (i < 4)
                {
                    if (bestUp <= RegionsDic[(BetType)i].TotalGold * RegionsDic[(BetType)i].Rate)
                    {
                        bestUp  = RegionsDic[(BetType)i].TotalGold * RegionsDic[(BetType)i].Rate;
                        bestIUp = i;
                    }
                }
                else
                {
                    if (bestDown <= RegionsDic[(BetType)i].TotalGold * RegionsDic[(BetType)i].Rate)
                    {
                        bestDown  = RegionsDic[(BetType)i].TotalGold * RegionsDic[(BetType)i].Rate;
                        bestIDown = i;
                    }
                }
            }


            for (var i = 0; i < RegionsDic.Count; i++)
            {
                var best  = i < 4 ? bestUp : bestDown;
                var bestI = i < 4 ? bestIUp : bestIDown;

                var all = 0;

                all += (int)BankerMgr.Banker.Coin;

                var can = 0;
                if (i > 7)
                {
                    for (var j = 0; j < RegionsDic.Count; j++)
                    {
                        if (i == j || i == bestI)
                        {
                            continue;
                        }
                        all += RegionsDic[(BetType)j].TotalGold;
                    }

                    var len  = i == 7 ? 4 : 8;
                    var betV = RegionsDic[(BetType)i].TotalGold * RegionsDic[(BetType)i].Rate +
                               best;

                    can = (int)((all - betV) / RegionsDic[(BetType)i].Rate);
                }
                else
                {
                    for (var j = 0; j < RegionsDic.Count; j++)
                    {
                        if (i == j || (i < 4 && j == 8) || (i > 4 && j == 9))
                        {
                            continue;
                        }

                        all += RegionsDic[(BetType)j].TotalGold;
                    }

                    var doubleIndex = i < 4 ? 8 : 9;
                    var betV        = RegionsDic[(BetType)i].TotalGold * RegionsDic[(BetType)i].Rate +
                                      RegionsDic[(BetType)doubleIndex].TotalGold * RegionsDic[(BetType)doubleIndex].Rate;

                    can = (int)((all - betV) / RegionsDic[(BetType)i].Rate);
                }
                RegionsDic[(BetType)i].CanBet = can <= 0 ? 0 : can;
                RegionsDic[(BetType)i].SetCanBetLabel(RegionsDic[(BetType)i].CanBet);
            }
        }
コード例 #10
0
        public override void GameResponseStatus(int type, ISFSObject response)
        {
            YxDebug.Log("Request == " + (RequestType)type);
            if (response.ContainsKey("playerlist"))
            {
                BankerMgr.RefreshPlayerList(response.GetUtfStringArray("playerlist"));
            }

            switch ((RequestType)type)
            {
            case RequestType.Bet:
                if (response.ContainsKey("golds"))      // -- 统一走else逻辑
                {
                    YxDebug.Log("收到重复上轮");
                    var golds = response.GetIntArray("golds");
                    var seat  = response.GetInt("seat");
                    if (seat == App.GameData.SelfSeat)
                    {
                        RightBottomMgr.LastTime.isEnabled = true;
                    }

                    for (int i = 0; i < golds.Length; i++)
                    {
                        AddBet(golds[i], i, seat, true);
                    }
                }
                else
                {
                    int p    = response.GetInt("p");
                    int gold = response.GetInt("gold");
                    int seat = response.GetInt("seat");
                    AddBet(gold, p, seat);
                }
                break;

            case RequestType.Reward:
                break;

            case RequestType.ApplyBanker:
                break;

            case RequestType.ApplyQuit:
                break;

            case RequestType.BeginBet:
                CanQuit = true;
                Loading.SetActive(false);
                RightBottomMgr.CurNum++;
                ResultManager.GetInstance().CloseResult();
                ClearAllBet();
                BetManager.GetInstance().IsBeginBet = true;
                StartCountNum();
                Wheel.GetInstance().Selected.GetComponent <TweenAlpha>().enabled = false;
                Wheel.GetInstance().Selected.GetComponent <TweenAlpha>().value   =
                    Wheel.GetInstance().Selected.GetComponent <TweenAlpha>().from;

                break;

            case RequestType.EndBet:
                Loading.SetActive(false);
                BetManager.GetInstance().IsBeginBet = false;
                //开始摇奖
                Wheel.GetInstance().StartTrun();

                RefreshRepeatData(RightBottomMgr.UpBetValue.ToArray());

                break;

            case RequestType.GiveCards:
                int carIndex = response.GetInt("carInx");

                //针对超过20的服务器反馈进行处理
                if (carIndex >= 20 && Wheel.GetInstance().Items.Length <= 20)      //=>条件2考虑兼容问题
                {
                    carIndex = carIndex % 8;
                }

                LuckIndex = carIndex;
                Wheel.GetInstance().StopTrun(carIndex, OnDrawFinish);
                break;

            case RequestType.Result:
                CanQuit = true;
                Loading.SetActive(false);
                RightBottomMgr.RefreshLastTimeBtn();
                if (!BankerMgr.IsBanker(-1))
                {
                    BankerMgr.Banker.WinTotalCoin += response.GetInt("bankWin");
                    var bankerCoin = "¥" + YxUtiles.ReduceNumber(BankerMgr.Banker.WinTotalCoin);
                    BankerMgr.Banker.WinTotalCoinLabel.Text(bankerCoin);
                }
                var self = App.GameData.GetPlayer();
                self.Coin          = response.GetLong("total");
                self.WinTotalCoin += response.GetInt("win");

                YxDebug.Log("---------结算-----------");
                ResultManager.GetInstance().OpenResult(response);
                HistoryRecord.GetInstance().RefreshData(response.GetInt("carInx"), 1);
                //YxDebug.Log("result");
                break;

            case RequestType.BankerList:
                //UserManager.GetInstance().BankerSeat = response.GetInt("banker");
                if (response.GetInt("banker") == -1)
                {
                    BankerMgr.SetBankerInfo(null);
                }
                BankerMgr.RefreshBankerList(response.GetSFSArray("bankers"), response.GetInt("banker"));
                break;

            default:
                YxDebug.Log("不存在的服务器交互!");
                break;
            }
        }
コード例 #11
0
ファイル: BetManager.cs プロジェクト: narakai/chessgame
 void Awake()
 {
     _instance = this;
 }