public override void OnReadyRefresh() { MahjongCnt.color = Color.white; MahjongRoomData data = GameCenter.DataCenter.Room; ResetHuangZhuangData(); MahjongCnt.text = GameCenter.DataCenter.LeaveMahjongCnt.ToString(); if (GameCenter.DataCenter.Room.RoomType == MahRoomType.YuLe) { OnYuLeFang(); } else { LoopType.SetRecord = data.CurrRound + "/" + data.MaxRound; RoomID.text = "" + data.RoomID; } }
public override void OnGetInfoRefresh() { var db = GameCenter.DataCenter; MahjongRoomData data = db.Room; ResetHuangZhuangData(); MahjongCnt.text = db.LeaveMahjongCnt.ToString(); CheackHuangZhuangAndShow(); if (db.Room.RoomType == MahRoomType.YuLe) { LoopType.SetloopType = (int)MahGameLoopType.Round; OnYuLeFang(); } else { LoopType.SetRecord = data.CurrRound + "/" + data.MaxRound; LoopType.SetloopType = (int)data.LoopType; RoomID.text = "" + data.RoomID; } }