public static List <string> GetRItems(string levelID, string heroID) { List <string> result = null; SysBattleSceneVo sysBattleSceneVo; if (BattleEquipTools_config.GetBattleSceneVo(levelID, out sysBattleSceneVo)) { Dictionary <string, string> rItemsDic = BattleEquipTools_config.GetRItemsDic(heroID); string key; if (rItemsDic.ContainsKey(sysBattleSceneVo.scene_map_id)) { key = rItemsDic[sysBattleSceneVo.scene_map_id]; } else { if (!rItemsDic.ContainsKey("default")) { return(result); } key = rItemsDic["default"]; } SysRecommendEquipmentVo sysRecommendEquipmentVo; if (BattleEquipTools_config.GetRecommendEquipmentVo(key, out sysRecommendEquipmentVo)) { result = BattleEquipTools_config.StringToStringList(sysRecommendEquipmentVo.equipments, ',', "[]"); } } return(result); }
public static bool GetShopIDListByScene(string levelID, EBattleShopType type, out Dictionary <EBattleShopType, ShopInfo> shopIDList) { bool result = false; shopIDList = new Dictionary <EBattleShopType, ShopInfo>(); SysBattleSceneVo sysBattleSceneVo; if (BattleEquipTools_config.GetBattleSceneVo(levelID, out sysBattleSceneVo)) { string shop_id = sysBattleSceneVo.shop_id; if (!string.IsNullOrEmpty(shop_id)) { string[] array = shop_id.Split(new char[] { ',' }); for (int i = 0; i < array.Length; i++) { SysBattleShopVo sysBattleShopVo = null; if (BattleEquipTools_config.GetBattelShopVo(array[i], out sysBattleShopVo)) { if ((sysBattleShopVo.type == (int)type || sysBattleShopVo.type == 3 || sysBattleShopVo.type == 5) && !shopIDList.ContainsKey((EBattleShopType)sysBattleShopVo.type)) { shopIDList.Add((EBattleShopType)sysBattleShopVo.type, new ShopInfo(sysBattleShopVo, false)); } } } result = true; } } return(result); }
public static bool IsWithInShopArea(SysBattleShopVo shopVo, Units player, out float distance) { bool result = false; distance = 0f; Vector3 a = Vector3.zero; float num = 0f; if (shopVo != null) { TeamType team = BattleEquipTools_config.ShopType2TeamType((EBattleShopType)shopVo.type); Transform spawnPos = MapManager.Instance.GetSpawnPos(team, shopVo.shop_origin); if (null != spawnPos) { a = spawnPos.position; num = (float)shopVo.shop_range; } } if (null != player) { Vector3 position = player.transform.position; distance = Vector3.Distance(a, position); result = (distance <= num); } return(result); }
public static void ApplyEquipsToHero(List <string> equips, Hero hero) { if (equips != null && hero != null) { Dictionary <AttrType, float> dictionary; Dictionary <AttrType, float> dictionary2; BattleEquipTools_config.GetItemsAttri(equips, out dictionary, out dictionary2); } }
public static Dictionary <ColumnType, Dictionary <string, SItemData> > GetShopItems_common(Dictionary <ColumnType, Dictionary <string, SItemData> > sItems, BattleEquipType menuType, ShopInfo shopInfo) { if (menuType != BattleEquipType.none && shopInfo != null) { List <string> shopItems = shopInfo.ShopItems; BattleEquipTools_config.idsToSItems(ref sItems, shopItems, menuType); } return(sItems); }
public static void GetItemAttri(string equipID, ref Dictionary <AttrType, float> add, ref Dictionary <AttrType, float> mul) { SysBattleItemsVo sysBattleItemsVo; if (BattleEquipTools_config.GetBattleItemVo(equipID, out sysBattleItemsVo)) { if (!string.IsNullOrEmpty(sysBattleItemsVo.attribute)) { string[] array = sysBattleItemsVo.attribute.Split(new char[] { ',' }); for (int i = 0; i < array.Length; i++) { if (!string.IsNullOrEmpty(array[i]) && !(array[i] == "[]")) { string[] array2 = array[i].Split(new char[] { '|' }); int num; if (int.TryParse(array2[0], out num)) { AttrType attrType = (AttrType)num; if (array2[1].Contains("%")) { if (!mul.ContainsKey(attrType)) { mul.Add(attrType, 0f); } string text = array2[1].Trim(); Dictionary <AttrType, float> dictionary; Dictionary <AttrType, float> expr_CF = dictionary = mul; AttrType key; AttrType expr_D4 = key = attrType; float num2 = dictionary[key]; expr_CF[expr_D4] = num2 + float.Parse(text.Substring(0, text.Length - 1)) / 100f; } else { if (!add.ContainsKey(attrType)) { add.Add(attrType, 0f); } Dictionary <AttrType, float> dictionary2; Dictionary <AttrType, float> expr_129 = dictionary2 = add; AttrType key; AttrType expr_12E = key = attrType; float num2 = dictionary2[key]; expr_129[expr_12E] = num2 + float.Parse(array2[1]); } } } } } } }
private bool callback(object obj, int index) { ItemDynData itemDynData = obj as ItemDynData; SysBattleItemsVo vo; if (itemDynData != null && BattleEquipTools_config.GetBattleItemVo(itemDynData.typeId, out vo)) { this.list.Add(new ItemInfo(this.list.Count, itemDynData.itemOid, itemDynData.count, vo)); } return(true); }
public static Dictionary <ColumnType, Dictionary <string, SItemData> > GetShopItems_Recommend(Dictionary <ColumnType, Dictionary <string, SItemData> > sItems, List <string> recommendedItems) { List <string> ids = null; if (recommendedItems != null && recommendedItems.Count > 0) { ids = BattleEquipTools_Travers.GetComposition(recommendedItems[0]); } BattleEquipTools_config.idsToSItems(ref sItems, ids, BattleEquipType.none); return(sItems); }
public static void GetItemsAttri(List <string> equipList, out Dictionary <AttrType, float> add, out Dictionary <AttrType, float> mul) { add = new Dictionary <AttrType, float>(); mul = new Dictionary <AttrType, float>(); if (equipList != null) { for (int i = 0; i < equipList.Count; i++) { BattleEquipTools_config.GetItemAttri(equipList[i], ref add, ref mul); } } }
public static List <string> GetShopItems(List <string> shopData, BattleEquipType type) { if (shopData != null) { shopData = shopData.Where(delegate(string obj) { SysBattleItemsVo sysBattleItemsVo; return(BattleEquipTools_config.GetBattleItemVo(obj, out sysBattleItemsVo) && sysBattleItemsVo.type == (int)type); }).ToList <string>(); } return(shopData); }
private void RefreshUI_tip() { bool flag = this.tItem != null; this.com_shopItem.gameObject.SetActive(flag); this.label_attributes.gameObject.SetActive(flag); this.label_introduction.gameObject.SetActive(flag); if (flag) { this.com_shopItem.Item = this.tItem; this.label_attributes.text = BattleEquipTools_config.GetAttriDes(this.tItem.Config, "\n", 6); this.label_introduction.text = LanguageManager.Instance.GetStringById(this.tItem.Config.describe); } }
public static bool WithinShopArea(ShopInfo shopInfo, Vector3 selfVect) { bool result = false; if (shopInfo != null) { Vector3 a = Vector3.zero; TeamType team = BattleEquipTools_config.ShopType2TeamType(shopInfo.ShopType); a = MapManager.Instance.GetSpawnPos(team, shopInfo.Config.shop_origin).position; float num = (float)shopInfo.Config.shop_range; result = (Vector3.Distance(a, selfVect) <= num); } return(result); }
public static void AddItem(List <ItemInfo> items, string targetID) { int num = -1; ItemInfo itemInfo; SysBattleItemsVo vo; if (BattleEquipTools_Travers.GetItem_first_most(items, targetID, out itemInfo, out num)) { itemInfo.Num++; } else if (items != null && items.Count < 6 && BattleEquipTools_config.GetBattleItemVo(targetID, out vo)) { items.Add(new ItemInfo(items.Count, 0, 1, vo)); } }
public static void idsToSItems(ref Dictionary <ColumnType, Dictionary <string, SItemData> > sItems, List <string> ids, BattleEquipType menuType = BattleEquipType.none) { BattleEquipTools_config.RegularSItems(ref sItems, true); SysBattleItemsVo sysBattleItemsVo = null; if (ids != null) { for (int i = 0; i < ids.Count; i++) { if (BattleEquipTools_config.GetBattleItemVo(ids[i], out sysBattleItemsVo) && (menuType == BattleEquipType.none || sysBattleItemsVo.type == (int)menuType) && sItems.ContainsKey((ColumnType)sysBattleItemsVo.level)) { sItems[(ColumnType)sysBattleItemsVo.level].Add(sysBattleItemsVo.items_id, new SItemData(sysBattleItemsVo)); } } } }
public static void DoPveSell(ShopInfo shopInfo, Units unit, ItemInfo targetItem, List <ItemInfo> possessItemsP) { List <ItemInfo> items = new List <ItemInfo>(possessItemsP); int itemPrice = BattleEquipTools_config.GetItemPrice(targetItem.ID); int delta = (int)((float)itemPrice * 0.8f); BattleEquipTools_op.RemoveItem(items, targetItem); BattleEquipTools_op.ChangeHeroMoney(unit.unique_id, delta); BattleEquipTools_op.SetHeroItems(unit, items); byte[] msgParam = SerializeHelper.Serialize <P2CSellItem>(new P2CSellItem { itemoid = 0, retaCode = 0 }); MobaMessage message = MobaMessageManager.GetMessage(PvpCode.C2P_SellItem, msgParam, 0f, null); MobaMessageManager.DispatchMsg(message); }
public static Dictionary <string, string> GetRItemsDic(string heroID) { Dictionary <string, string> dictionary = new Dictionary <string, string>(); SysHeroMainVo sysHeroMainVo; if (BattleEquipTools_config.GetHeroMainVo(heroID, out sysHeroMainVo)) { List <string> list = BattleEquipTools_config.StringToStringList(sysHeroMainVo.recommend_equip, ',', "[]"); for (int i = 0; i < list.Count; i++) { List <string> list2 = BattleEquipTools_config.StringToStringList(list[i], '|', "[]"); if (list2.Count == 2) { dictionary.Add(list2[0], list2[1]); } } } return(dictionary); }
private static void TraverseEquipTree(string equipID, ITraversCallback Del, int depth = 0) { if (Del != null && Del.TraversingCallback != null) { SysBattleItemsVo sysBattleItemsVo; if (BattleEquipTools_config.GetBattleItemVo(equipID, out sysBattleItemsVo)) { if (Del.TraversingCallback(sysBattleItemsVo, depth)) { string[] array = sysBattleItemsVo.consumption.Split(new char[] { ',' }); if (array.Length != 0 && !(sysBattleItemsVo.consumption == "[]")) { for (int i = 0; i < array.Length; i++) { BattleEquipTools_Travers.TraverseEquipTree(array[i], Del, depth + 1); } } } } } }
public static int GetItemPrice(string equipID) { SysBattleItemsVo sysBattleItemsVo; return((!BattleEquipTools_config.GetBattleItemVo(equipID, out sysBattleItemsVo)) ? 0 : sysBattleItemsVo.sell); }