void Start() { // Set the default selected element, and hide the others _element = _fire; SetElement(Element.Fire); _ice.ToggleElement(false); _bolt.ToggleElement(false); }
/// <summary> /// Set the currently selected element, and set it in the Hand position. /// </summary> /// <param name="element">The newly selected element.</param> public void SetElement(Element element) { _element.ToggleElement(false); _enchant.SetElement(element); switch (element) { case Element.Fire: _element = _fire; _element.ToggleElement(true); break; case Element.Ice: _element = _ice; _element.ToggleElement(true); break; case Element.Bolt: _element = _bolt; _element.ToggleElement(true); break; default: _element = _fire; _element.ToggleElement(true); break; } }