private void Update() { #if UNITY_EDITOR if (Application.platform == RuntimePlatform.OSXEditor) { if (_webViewId != 0 && !_hidden) { if (Input.GetKeyDown(KeyCode.Escape)) { if (UniWebViewPlugin.CanGoBack(gameObject.name)) { UniWebViewPlugin.GoBack(gameObject.name); } else { WebViewDone(""); } } else { _inputString += Input.inputString; } } } #endif if (OrientationChanged()) { ResizeInternal(); } }
/// <summary> /// 是否可以返回 /// </summary> /// <returns></returns> public bool CanGoBack() { return(UniWebViewPlugin.CanGoBack(gameObject.name)); }