public byte[] LoadStreamingAssetsDataByte(string name) { for (int i = 0; i < m_DirtyDataList.Count; i++) { if (m_DirtyDataList[i].Name == name) { return(m_DirtyDataList[i].Data); } } return(C_Save.LoadByte(name, C_LocalPath.StreamingAssetsDataPath, c_Password)); }
//兼容老数据 public string LoadData_Old(string name) { string path = Application.persistentDataPath + "/c_framework/normal/data/"; byte[] data = C_Save.LoadByte(name, path, c_Password); if (data != null) { return(Encoding.UTF8.GetString(data)); } return(""); }