public DiaboxPiece SetDialogWindow(Vector2 size) { DiaboxPiece dp = new DiaboxPiece(id++, msgpanel); dp.size = size; return(dp); }
public DiaboxPiece SetDialogWindow(Vector2 size, string filename) { DiaboxPiece dp = new DiaboxPiece(id++, msgpanel); dp.size = size; dp.filename = filename; return(dp); }
public DiaboxPiece SetDialogWindow(Vector2 size, Color color) { DiaboxPiece dp = new DiaboxPiece(id++, msgpanel); dp.size = size; dp.color = color; //dp.color = new Color(color.r, color.g, color.b, opacity); return(dp); }
public DiaboxPiece SetDialogWindow(Vector2 size, string filename, Vector2 pos, Vector4 rect, float xint = 0, float yint = 0) { DiaboxPiece dp = new DiaboxPiece(id++, msgpanel); dp.size = size; dp.filename = filename; dp.pos = pos; dp.rect = rect; return(dp); }
public DiaboxPiece SetDialogWindow(Vector2 size, Color color, Vector2 pos, Vector4 rect, float xint = 0, float yint = 0) { DiaboxPiece dp = new DiaboxPiece(id++, msgpanel); dp.size = size; dp.color = color; //dp.color = new Color(color.r, color.g, color.b, opacity); dp.pos = pos; dp.rect = rect; return(dp); }
/// <summary> /// 打开姓名输入框 /// </summary> //public InputPiece SetName() //{ // return new InputPiece(id++, inputpanel); //} /// <summary> /// 章节名显示 /// </summary> /// <param name="chapter">显示内容</param> //public ChapterNamePiece ShowChapter(string chapter="") //{ // return new ChapterNamePiece(id++, sidepanel ,chapter); //} /// <summary> /// 时间切换特效 /// </summary> /// <param name="time">显示时间</param> /// <param name="place">显示文字</param> //public TimeSwitchPiece TimeSwitch(string time, string place) //{ // return new TimeSwitchPiece(id++, timepanel, time, place); //} /// <summary> /// 获得证据 /// </summary> /// <param name="eviName">证据唯一ID</param> //public EviGetPiece GetEvidence(string eviName) //{ // return new EviGetPiece(id++, evipanel, eviName); //} /// <summary> /// 扣血 /// </summary> /// <param name="x">血量,注意负数</param> //public HPPiece HPChange(int x) //{ // return new HPPiece(id++, hpui, x); //} public DiaboxPiece SetDialogWindow() { DiaboxPiece dp = new DiaboxPiece(id++, msgpanel); return(dp); }
public override void Update() { if (manager.isEffecting) { Debug.Log("Effects Running, Ignore Piece Update Event!"); return; } if (pieces != null && current >= 0 && current < pieces.Count) { if (pieces[current].GetType() == typeof(EffectPiece)) { //图像效果处理块 manager.isEffecting = true; EffectPiece ep = (EffectPiece)pieces[current]; ep.ExecAuto(new Action(() => { manager.isEffecting = false; current = ep.Next(); Update(); })); } else if (pieces[current].GetType() == typeof(SoundPiece)) { //声音处理块 manager.isEffecting = true; SoundPiece sp = (SoundPiece)pieces[current]; sp.ExecAuto(new Action(() => { manager.isEffecting = false; current = sp.Next(); Update(); })); } else if (pieces[current].GetType() == typeof(ChapterNamePiece)) { //章节名显示模块 ChapterNamePiece cnp = (ChapterNamePiece)pieces[current]; cnp.Exec(); current = cnp.Next(); Update(); } //else if( pieces[current].GetType() == typeof(EviGetPiece)) //{ // //证据显示处理块 // manager.BlockRightClick(); // EviGetPiece ev = (EviGetPiece)pieces[current]; // ev.Exec(); // if (ev.finished) // { // current = ev.Next(); // manager.UnblockRightClick(); // Update(); // } //} //else if (pieces[current].GetType() == typeof(HPPiece)) //{ // //扣血模块 // manager.BlockRightClick(); // HPPiece hp = (HPPiece)pieces[current]; // hp.Exec(); // if (hp.finished) // { // current = hp.Next(); // manager.UnblockRightClick(); // Update(); // } //} else if (pieces[current].GetType() == typeof(DiaboxPiece)) { //对话框控制模块 manager.isEffecting = true; manager.BlockRightClick(); DiaboxPiece dp = (DiaboxPiece)pieces[current]; dp.ExecAuto(() => { manager.isEffecting = false; manager.UnblockRightClick(); current = dp.Next(); Update(); }); } //else if (pieces[current].GetType() == typeof(InputPiece)) //{ // //姓名输入模块 // manager.isEffecting = true; // manager.BlockRightClick(); // InputPiece ip = (InputPiece)pieces[current]; // ip.ExecAuto(new Action(() => { manager.isEffecting = false; manager.UnblockRightClick(); Update(); })); // current = ip.Next(); //} else if (pieces[current].GetType() == typeof(TimeSwitchPiece)) { //地点转换模块 manager.BlockRightClick(); TimeSwitchPiece tsp = (TimeSwitchPiece)pieces[current]; if (tsp.finished) { tsp.ExecAuto(() => { current = tsp.Next(); manager.UnblockRightClick(); Update(); }); } else { tsp.Exec(); } } else { //文字块需等待点击 TextPiece t = (TextPiece)pieces[current]; if (t.finish) { //t.Clear(); 交给textpiece内部处理 current = t.Next(); Update(); } else { //Debug.Log("文字块启用"); t.ExecAuto(() => { Update(); }); //t.Exec(); } } } else { //Debug.Log(string.Format("Piece:{0}/{1}", current, pieces.Count())); end = true; } }