virtual protected void Start() { //selectUI = transform.Find("Highlight").gameObject; pathfinder = GetComponent <PathFindingBehaviour>(); combat = GetComponent <CombatBehaviour>(); animator = GetComponentInChildren <Animator>(); baseColor = colorRenderer.material.color; groupManager = GameObject.FindGameObjectWithTag("Manager").GetComponentInChildren <GroupManager>(); unitType = unitStats.unitType; radius = unitStats.radius; inputManager = FindObjectOfType <InputManager>(); }
private void Start() { cam = gameObject.GetComponent <RTS_Camera>(); camera = gameObject.GetComponent <Camera>(); inputManager = FindObjectOfType <InputManager>(); }