コード例 #1
0
 public bool CanCombine(UIWidget w)
 {
     if (NGUIDepthSetterTools.CanDoDrawCall(w))
     {
         if (NGUIDepthSetterTools.CanDrawCallCombine(material, mainTexture, shader, w))
         {
             return(true);
         }
     }
     return(false);
 }
コード例 #2
0
 public static MiniDrawCall CreateNewDC(UIWidget w, bool Empty = false)
 {
     if (Empty)
     {
         var ret = new MiniDrawCall();
         ret.isEmpty = true;
         return(ret);
     }
     if (NGUIDepthSetterTools.CanDoDrawCall(w))
     {
         var ret = new MiniDrawCall();
         ret.widgetInformations.Add(new WidgetInformation()
         {
             widget = w
         });
         ret.mainTexture = w.mainTexture;
         ret.shader      = w.shader;
         ret.material    = w.material;
         return(ret);
     }
     return(null);
 }