private void SelectNewTarget() { Vector3 CurrentPosition = transform.position; Vector3 NewTargetPosition = CalculateTargetPosition(CurrentPosition); navigation.SetNavigation(NewTargetPosition.ToCoordinates()); }
private void NavigateToPosition(Vector3 position) { navigation.SetNavigation(position.ToCoordinates()); }
private void StartMovingTowardsPosition(Vector3 position) { navigation.SetNavigation(position.ToCoordinates()); }