void Start() { ISerializer saver = new BaseSerializer(); IShopController shop = new ShopCont_r(); IPlayer player = new GamePlayer(); IShip ship = new VikingShip(); Assets.Scripts.ILogger log = GameLogger.GetInstance(); saver.Serialize(shop); string playr = saver.Serialize(player); string shp = saver.Serialize(ship); saver.Deserialize(shp); }