public void setToSociety(Society soc) { state = uiState.SOCIETY; uiMainMenu.gameObject.SetActive(false); uiLeftPrimary.gameObject.SetActive(true); uiScrollables.gameObject.SetActive(true); uiMidTop.gameObject.SetActive(true); uiVoting.gameObject.SetActive(false); uIMidLower.gameObject.SetActive(false); hexSelector.SetActive(false); uiTopLight.gameObject.SetActive(true); uiScrollables.viewSocButtonText.text = "View World"; GraphicalSociety.purge(); GraphicalMap.purge(); GraphicalSociety.setup(soc); uiLeftPrimary.maskTitle.text = "Neighbor Liking View"; GraphicalSociety.refreshNeighbor(GraphicalSociety.focus); checkData(); }
public void setToSociety(Society soc) { state = uiState.SOCIETY; uiMainMenu.gameObject.SetActive(false); uiLeftPrimary.gameObject.SetActive(true); uiScrollables.gameObject.SetActive(true); uiMidTop.gameObject.SetActive(false); hexSelector.SetActive(false); uiScrollables.viewSocButtonText.text = "View World"; GraphicalMap.purge(); GraphicalSociety.setup(soc); }