void Awake() { if(instance==null){ instance=this; DontDestroyOnLoad(this.gameObject); }else{ DestroyImmediate(this.gameObject); } }
public void Start(StateControllerManager manager) { this.manager = manager; this.StartController (); }
void Awake() { if(instance==null){ instance=this; DontDestroyOnLoad(this.gameObject); }else{ DestroyImmediate(this.gameObject); } }
public void Start(StateControllerManager manager) { this.manager = manager; this.StartController (); }