// Use this for initialization void Start() { var sideKick = GameObject.FindGameObjectWithTag(Constants.Tags.SideKick); if (sideKick == null) return; _sidekick = sideKick.GetComponent<SidekickControls>(); isb = GameObject.FindGameObjectWithTag(Constants.Tags.SpeechCanvas).GetComponent<InteractableSpeechBubble>(); gameui = GameObject.FindGameObjectWithTag("GameUI"); am = GameObject.FindGameObjectWithTag(Constants.Tags.AudioManager).GetComponent<AudioManager>(); //dm = GameObject.FindGameObjectWithTag(Constants.Tags.DatabaseManager).GetComponent<DatabaseManager>(); }
// Use this for initialization void Start() { _sidekickControls = GameObject.FindGameObjectWithTag(Constants.Tags.SideKick).GetComponent<SidekickControls>(); }