public override FilterHolder CreateFilterHolder() { var holder = new FilterHolder(); holder.Filters.Add(new UpgradesFilter(this)); holder.Filters.Add(new SourcesFilter(this)); holder.Filters.Add(new ItemTypesFilter(this)); holder.Filters.Add(new TargetsFilter(this)); holder.Filters.Add(new ExpeditionAttributeFilter(this)); holder.Filters.Add(new ItemSetFilter(this)); holder.Filters.Add(new ReleaseVersionsFilter(this)); holder.Filters.Add(new RaritiesFilter(this)); holder.Filters.Add(new EquippedFilter(this)); holder.Filters.Add(new SearchTextFilter(this)); holder.Filters.Add(new TargetBuildingFilter(this)); if (AssetProvider.CountMode) { holder.Filters.Add(new AvailableFilter(this) { SelectedValue = true }); } else { holder.Filters.Add(new RollableFilter(this) { SelectedValue = true }); } return(holder); }
public override FilterHolder CreateFilterHolder() { var holder = new FilterHolder(); holder.Filters.Add(new UpgradesFilter(this)); holder.Filters.Add(new ReleaseVersionsFilter(this)); holder.Filters.Add(new SearchTextFilter(this)); holder.Filters.Add(new BuildableFilter(this)); return(holder); }
public override FilterHolder CreateFilterHolder() { var holder = new FilterHolder(); holder.Filters.Add(new UpgradesFilter(this)); holder.Filters.Add(new TargetsFilter(this)); holder.Filters.Add(new ReleaseVersionsFilter(this)); holder.Filters.Add(new EquippedFilter(this)); holder.Filters.Add(new SearchTextFilter(this)); holder.Filters.Add(new TargetBuildingFilter(this)); return(holder); }
public override FilterHolder CreateFilterHolder() { var holder = new FilterHolder(); holder.Filters.Add(new UpgradesFilter(this)); holder.Filters.Add(new SourcesFilter(this)); holder.Filters.Add(new ItemTypesFilter(this)); holder.Filters.Add(new TargetsFilter(this)); holder.Filters.Add(new ExpeditionAttributeFilter(this)); holder.Filters.Add(new ItemSetFilter(this)); holder.Filters.Add(new ReleaseVersionsFilter(this)); holder.Filters.Add(new RaritiesFilter(this)); holder.Filters.Add(new EquippedFilter(this)); holder.Filters.Add(new SearchTextFilter(this)); holder.Filters.Add(new TargetBuildingFilter(this)); return(holder); }