public SerializableMultiTargetInt(SerializableMultiTargetInt rhs) { m_values = new List<Entry>(); foreach(var v in rhs.m_values) { m_values.Add(new Entry(v.targetGroup, v.value)); } }
public SerializableMultiTargetInt(SerializableMultiTargetInt rhs) { m_values = new List <Entry>(); foreach (var v in rhs.m_values) { m_values.Add(new Entry(v.targetGroup, v.value)); } }
public override bool Equals(object rhs) { SerializableMultiTargetInt other = rhs as SerializableMultiTargetInt; if (other == null) { return(false); } else { return(other == this); } }
/* * Constructor used to create new node from GUI */ public NodeData(string name, NodeKind kind, float x, float y) { m_id = Guid.NewGuid().ToString(); m_name = name; m_x = x; m_y = y; m_kind = kind; m_nodeNeedsRevisit = false; m_scriptClassName = String.Empty; m_inputPoints = new List <ConnectionPointData>(); m_outputPoints = new List <ConnectionPointData>(); // adding defalut input point. // Loader does not take input if (kind != NodeKind.LOADER_GUI) { m_inputPoints.Add(new ConnectionPointData(AssetBundleGraphSettings.DEFAULT_INPUTPOINT_LABEL, this, true)); } // adding default output point. // Filter and Exporter does not have output. if (kind != NodeKind.FILTER_GUI && kind != NodeKind.EXPORTER_GUI) { m_outputPoints.Add(new ConnectionPointData(AssetBundleGraphSettings.DEFAULT_OUTPUTPOINT_LABEL, this, false)); } switch (m_kind) { case NodeKind.PREFABBUILDER_GUI: m_prefabBuilderReplacePrefabOptions = (int)UnityEditor.ReplacePrefabOptions.Default; m_scriptInstanceData = new SerializableMultiTargetString(); break; case NodeKind.MODIFIER_GUI: m_scriptInstanceData = new SerializableMultiTargetString(); break; case NodeKind.IMPORTSETTING_GUI: break; case NodeKind.FILTER_GUI: m_filter = new List <FilterEntry>(); break; case NodeKind.LOADER_GUI: m_loaderLoadPath = new SerializableMultiTargetString(); break; case NodeKind.GROUPING_GUI: m_groupingKeyword = new SerializableMultiTargetString(AssetBundleGraphSettings.GROUPING_KEYWORD_DEFAULT); break; case NodeKind.BUNDLECONFIG_GUI: m_bundleConfigBundleNameTemplate = new SerializableMultiTargetString(AssetBundleGraphSettings.BUNDLECONFIG_BUNDLENAME_TEMPLATE_DEFAULT); m_bundleConfigUseGroupAsVariants = false; m_variants = new List <Variant>(); break; case NodeKind.BUNDLEBUILDER_GUI: m_bundleBuilderEnabledBundleOptions = new SerializableMultiTargetInt(); break; case NodeKind.EXPORTER_GUI: m_exporterExportPath = new SerializableMultiTargetString(); m_exporterExportOption = new SerializableMultiTargetInt(); break; default: throw new AssetBundleGraphException("[FATAL]Unhandled nodekind. unimplmented:" + m_kind); } }
public void FromJsonDictionary(Dictionary <string, object> jsonData) { m_name = jsonData[NODE_NAME] as string; m_id = jsonData[NODE_ID] as string; m_kind = AssetBundleGraphSettings.NodeKindFromString(jsonData[NODE_KIND] as string); m_scriptClassName = string.Empty; m_nodeNeedsRevisit = false; if (jsonData.ContainsKey(NODE_SCRIPT_CLASSNAME)) { m_scriptClassName = jsonData[NODE_SCRIPT_CLASSNAME] as string; } var pos = jsonData[NODE_POS] as Dictionary <string, object>; m_x = (float)Convert.ToDouble(pos[NODE_POS_X]); m_y = (float)Convert.ToDouble(pos[NODE_POS_Y]); var inputs = jsonData[NODE_INPUTPOINTS] as List <object>; var outputs = jsonData[NODE_OUTPUTPOINTS] as List <object>; m_inputPoints = new List <ConnectionPointData>(); m_outputPoints = new List <ConnectionPointData>(); foreach (var obj in inputs) { var pDic = obj as Dictionary <string, object>; m_inputPoints.Add(new ConnectionPointData(pDic, this, true)); } foreach (var obj in outputs) { var pDic = obj as Dictionary <string, object>; m_outputPoints.Add(new ConnectionPointData(pDic, this, false)); } switch (m_kind) { case NodeKind.IMPORTSETTING_GUI: // nothing to do break; case NodeKind.PREFABBUILDER_GUI: { if (jsonData.ContainsKey(NODE_PREFABBUILDER_REPLACEPREFABOPTIONS)) { m_prefabBuilderReplacePrefabOptions = Convert.ToInt32(jsonData[NODE_PREFABBUILDER_REPLACEPREFABOPTIONS]); } if (jsonData.ContainsKey(NODE_SCRIPT_INSTANCE_DATA)) { m_scriptInstanceData = new SerializableMultiTargetString(_SafeGet(jsonData, NODE_SCRIPT_INSTANCE_DATA)); } } break; case NodeKind.MODIFIER_GUI: { if (jsonData.ContainsKey(NODE_SCRIPT_INSTANCE_DATA)) { m_scriptInstanceData = new SerializableMultiTargetString(_SafeGet(jsonData, NODE_SCRIPT_INSTANCE_DATA)); } } break; case NodeKind.LOADER_GUI: { m_loaderLoadPath = new SerializableMultiTargetString(_SafeGet(jsonData, NODE_LOADER_LOAD_PATH)); } break; case NodeKind.FILTER_GUI: { var filters = jsonData[NODE_FILTER] as List <object>; m_filter = new List <FilterEntry>(); for (int i = 0; i < filters.Count; ++i) { var f = filters[i] as Dictionary <string, object>; var keyword = f[NODE_FILTER_KEYWORD] as string; var keytype = f[NODE_FILTER_KEYTYPE] as string; var pointId = f[NODE_FILTER_POINTID] as string; var point = m_outputPoints.Find(p => p.Id == pointId); UnityEngine.Assertions.Assert.IsNotNull(point, "Output point not found for " + keyword); m_filter.Add(new FilterEntry(keyword, keytype, point)); } } break; case NodeKind.GROUPING_GUI: { m_groupingKeyword = new SerializableMultiTargetString(_SafeGet(jsonData, NODE_GROUPING_KEYWORD)); } break; case NodeKind.BUNDLECONFIG_GUI: { m_bundleConfigBundleNameTemplate = new SerializableMultiTargetString(_SafeGet(jsonData, NODE_BUNDLECONFIG_BUNDLENAME_TEMPLATE)); if (jsonData.ContainsKey(NODE_BUNDLECONFIG_USE_GROUPASVARIANTS)) { m_bundleConfigUseGroupAsVariants = Convert.ToBoolean(jsonData[NODE_BUNDLECONFIG_USE_GROUPASVARIANTS]); } m_variants = new List <Variant>(); if (jsonData.ContainsKey(NODE_BUNDLECONFIG_VARIANTS)) { var variants = jsonData[NODE_BUNDLECONFIG_VARIANTS] as List <object>; for (int i = 0; i < variants.Count; ++i) { var v = variants[i] as Dictionary <string, object>; var name = v[NODE_BUNDLECONFIG_VARIANTS_NAME] as string; var pointId = v[NODE_BUNDLECONFIG_VARIANTS_POINTID] as string; var point = m_inputPoints.Find(p => p.Id == pointId); UnityEngine.Assertions.Assert.IsNotNull(point, "Input point not found for " + name); m_variants.Add(new Variant(name, point)); } } } break; case NodeKind.BUNDLEBUILDER_GUI: { m_bundleBuilderEnabledBundleOptions = new SerializableMultiTargetInt(_SafeGet(jsonData, NODE_BUNDLEBUILDER_ENABLEDBUNDLEOPTIONS)); } break; case NodeKind.EXPORTER_GUI: { m_exporterExportPath = new SerializableMultiTargetString(_SafeGet(jsonData, NODE_EXPORTER_EXPORT_PATH)); m_exporterExportOption = new SerializableMultiTargetInt(_SafeGet(jsonData, NODE_EXPORTER_EXPORT_OPTION)); } break; default: throw new ArgumentOutOfRangeException(); } }
/* * Constructor used to create new node from GUI */ public NodeData(string name, NodeKind kind, float x, float y) { m_id = Guid.NewGuid().ToString(); m_name = name; m_x = x; m_y = y; m_kind = kind; m_inputPoints = new List<ConnectionPointData>(); m_outputPoints = new List<ConnectionPointData>(); // adding defalut input point. // Loader does not take input if(kind != NodeKind.LOADER_GUI) { m_inputPoints.Add(new ConnectionPointData(AssetBundleGraphSettings.DEFAULT_INPUTPOINT_LABEL, this, true)); } // adding default output point. // Filter and Exporter does not have output. if(kind != NodeKind.FILTER_GUI && kind != NodeKind.EXPORTER_GUI) { m_outputPoints.Add(new ConnectionPointData(AssetBundleGraphSettings.DEFAULT_OUTPUTPOINT_LABEL, this, false)); } switch(m_kind) { case NodeKind.PREFABBUILDER_GUI: case NodeKind.MODIFIER_GUI: m_scriptClassName = String.Empty; m_scriptInstanceData = new SerializableMultiTargetString(); break; case NodeKind.IMPORTSETTING_GUI: break; case NodeKind.FILTER_GUI: m_filter = new List<FilterEntry>(); break; case NodeKind.LOADER_GUI: m_loaderLoadPath = new SerializableMultiTargetString(); break; case NodeKind.GROUPING_GUI: m_groupingKeyword = new SerializableMultiTargetString(AssetBundleGraphSettings.GROUPING_KEYWORD_DEFAULT); break; case NodeKind.BUNDLECONFIG_GUI: m_bundleConfigBundleNameTemplate = new SerializableMultiTargetString(AssetBundleGraphSettings.BUNDLECONFIG_BUNDLENAME_TEMPLATE_DEFAULT); m_variants = new List<Variant>(); break; case NodeKind.BUNDLEBUILDER_GUI: m_bundleBuilderEnabledBundleOptions = new SerializableMultiTargetInt(); break; case NodeKind.EXPORTER_GUI: m_exporterExportPath = new SerializableMultiTargetString(); break; default: throw new AssetBundleGraphException("[FATAL]Unhandled nodekind. unimplmented:"+ m_kind); } }
/* * Create NodeData from JSON */ public NodeData(Dictionary<string, object> jsonData) { m_name = jsonData[NODE_NAME] as string; m_id = jsonData[NODE_ID]as string; m_kind = AssetBundleGraphSettings.NodeKindFromString(jsonData[NODE_KIND] as string); var pos = jsonData[NODE_POS] as Dictionary<string, object>; m_x = (float)Convert.ToDouble(pos[NODE_POS_X]); m_y = (float)Convert.ToDouble(pos[NODE_POS_Y]); var inputs = jsonData[NODE_INPUTPOINTS] as List<object>; var outputs = jsonData[NODE_OUTPUTPOINTS] as List<object>; m_inputPoints = new List<ConnectionPointData>(); m_outputPoints = new List<ConnectionPointData>(); foreach(var obj in inputs) { var pDic = obj as Dictionary<string, object>; m_inputPoints.Add(new ConnectionPointData(pDic, this, true)); } foreach(var obj in outputs) { var pDic = obj as Dictionary<string, object>; m_outputPoints.Add(new ConnectionPointData(pDic, this, false)); } switch (m_kind) { case NodeKind.IMPORTSETTING_GUI: // nothing to do break; case NodeKind.PREFABBUILDER_GUI: case NodeKind.MODIFIER_GUI: { if(jsonData.ContainsKey(NODE_SCRIPT_CLASSNAME)) { m_scriptClassName = jsonData[NODE_SCRIPT_CLASSNAME] as string; } if(jsonData.ContainsKey(NODE_SCRIPT_INSTANCE_DATA)) { m_scriptInstanceData = new SerializableMultiTargetString(jsonData[NODE_SCRIPT_INSTANCE_DATA] as Dictionary<string, object>); } } break; case NodeKind.LOADER_GUI: { m_loaderLoadPath = new SerializableMultiTargetString(jsonData[NODE_LOADER_LOAD_PATH] as Dictionary<string, object>); } break; case NodeKind.FILTER_GUI: { var filters = jsonData[NODE_FILTER] as List<object>; m_filter = new List<FilterEntry>(); for(int i=0; i<filters.Count; ++i) { var f = filters[i] as Dictionary<string, object>; var keyword = f[NODE_FILTER_KEYWORD] as string; var keytype = f[NODE_FILTER_KEYTYPE] as string; var pointId = f[NODE_FILTER_POINTID] as string; var point = m_outputPoints.Find(p => p.Id == pointId); UnityEngine.Assertions.Assert.IsNotNull(point, "Output point not found for " + keyword); m_filter.Add(new FilterEntry(keyword, keytype, point)); } } break; case NodeKind.GROUPING_GUI: { m_groupingKeyword = new SerializableMultiTargetString(jsonData[NODE_GROUPING_KEYWORD] as Dictionary<string, object>); } break; case NodeKind.BUNDLECONFIG_GUI: { m_bundleConfigBundleNameTemplate = new SerializableMultiTargetString(jsonData[NODE_BUNDLECONFIG_BUNDLENAME_TEMPLATE] as Dictionary<string, object>); m_variants = new List<Variant>(); if(jsonData.ContainsKey(NODE_BUNDLECONFIG_VARIANTS)){ var variants = jsonData[NODE_BUNDLECONFIG_VARIANTS] as List<object>; for(int i=0; i<variants.Count; ++i) { var v = variants[i] as Dictionary<string, object>; var name = v[NODE_BUNDLECONFIG_VARIANTS_NAME] as string; var pointId = v[NODE_BUNDLECONFIG_VARIANTS_POINTID] as string; var point = m_inputPoints.Find(p => p.Id == pointId); UnityEngine.Assertions.Assert.IsNotNull(point, "Input point not found for " + name); m_variants.Add(new Variant(name, point)); } } } break; case NodeKind.BUNDLEBUILDER_GUI: { m_bundleBuilderEnabledBundleOptions = new SerializableMultiTargetInt(jsonData[NODE_BUNDLEBUILDER_ENABLEDBUNDLEOPTIONS] as Dictionary<string, object>); } break; case NodeKind.EXPORTER_GUI: { m_exporterExportPath = new SerializableMultiTargetString(jsonData[NODE_EXPORTER_EXPORT_PATH] as Dictionary<string, object>); } break; default: throw new ArgumentOutOfRangeException (); } }