internal void Scavenge(ProjectScavengeState state) { if (!state.ObfuscateResources) { Obfuscate = false; ObfuscateChanged = false; } }
internal void Scavenge(ProjectScavengeState state) { if (!state.RenameMembers) { RenameMembers = false; RenameMembersChanged = false; RenamePublicTypes = false; RenamePublicTypesChanged = false; RenamePublicMethods = false; RenamePublicMethodsChanged = false; RenamePublicFields = false; RenamePublicFieldsChanged = false; RenamePublicProperties = false; RenamePublicPropertiesChanged = false; RenamePublicEvents = false; RenamePublicEventsChanged = false; } if (!state.ObfuscateControlFlow) { ObfuscateControlFlow = false; ObfuscateControlFlowChanged = false; } if (!state.EncryptIL) { EncryptIL = false; EncryptILChanged = false; } if (!state.ObfuscateStrings) { ObfuscateStrings = false; ObfuscateStringsChanged = false; } if (!state.RemoveUnusedMembers) { RemoveUnusedMembers = false; RemoveUnusedMembersChanged = false; } if (!state.SealTypes) { SealTypes = false; SealTypesChanged = false; } if (!state.DevirtualizeMethods) { DevirtualizeMethods = false; DevirtualizeMethodsChanged = false; } }
internal void Scavenge(ProjectScavengeState state) { if (!state.RenameMembers) { Rename = false; RenameChanged = false; NameChanged = false; } if (!state.RemoveUnusedMembers) { RemoveUnused = false; RemoveUnusedChanged = false; } }
internal void Scavenge(ProjectScavengeState state) { if (!state.RenameMembers) { Rename = false; RenameChanged = false; NameChanged = false; } if (!state.ObfuscateControlFlow) { ObfuscateControlFlow = false; ObfuscateControlFlowChanged = false; } if (!state.EncryptIL) { EncryptIL = false; EncryptILChanged = false; } if (!state.ObfuscateStrings) { ObfuscateStrings = false; ObfuscateStringsChanged = false; } if (!state.RemoveUnusedMembers) { RemoveUnused = false; RemoveUnusedChanged = false; } if (!state.DevirtualizeMethods) { Devirtualize = false; DevirtualizeChanged = false; } }
public void Scavenge() { var state = new ProjectScavengeState(this); if (_modules != null && _modules.Count > 0) { var modules = _modules.ToArray(); foreach (var kvp in modules) { var module = kvp.Value; module.Scavenge(state); if (module.IsEmpty) { _modules.Remove(kvp.Key); } } } if (_resources != null && _resources.Count > 0) { var resources = _resources.ToArray(); foreach (var kvp in resources) { var resource = kvp.Value; resource.Scavenge(state); if (resource.IsEmpty) { _resources.Remove(kvp.Key); } } } }
internal void Scavenge(ProjectScavengeState state) { if (!state.RenameMembers) { RenameMembers = false; RenameMembersChanged = false; RenamePublicTypes = false; RenamePublicTypesChanged = false; RenamePublicMethods = false; RenamePublicMethodsChanged = false; RenamePublicFields = false; RenamePublicFieldsChanged = false; RenamePublicProperties = false; RenamePublicPropertiesChanged = false; RenamePublicEvents = false; RenamePublicEventsChanged = false; } if (!state.ObfuscateControlFlow) { ObfuscateControlFlow = false; ObfuscateControlFlowChanged = false; } if (!state.EncryptIL) { EncryptIL = false; EncryptILChanged = false; } if (!state.ObfuscateStrings) { ObfuscateStrings = false; ObfuscateStringsChanged = false; } if (!state.RemoveUnusedMembers) { RemoveUnusedMembers = false; RemoveUnusedMembersChanged = false; } if (!state.SealTypes) { SealTypes = false; SealTypesChanged = false; } if (!state.DevirtualizeMethods) { DevirtualizeMethods = false; DevirtualizeMethodsChanged = false; } if (_namespaces != null && _namespaces.Count > 0) { var namespaces = _namespaces.ToArray(); foreach (var kvp in namespaces) { var ns = kvp.Value; ns.Scavenge(state); if (ns.IsEmpty) { _namespaces.Remove(kvp.Key); } } } if (_types != null && _types.Count > 0) { var types = _types.ToArray(); foreach (var kvp in types) { var type = kvp.Value; type.Scavenge(state); if (type.IsEmpty) { _types.Remove(kvp.Key); } } } if (_methods != null && _methods.Count > 0) { var methods = _methods.ToArray(); foreach (var kvp in methods) { var method = kvp.Value; method.Scavenge(state); if (method.IsEmpty) { _methods.Remove(kvp.Key); } } } if (_fields != null && _fields.Count > 0) { var fields = _fields.ToArray(); foreach (var kvp in fields) { var field = kvp.Value; field.Scavenge(state); if (field.IsEmpty) { _fields.Remove(kvp.Key); } } } if (_properties != null && _properties.Count > 0) { var properties = _properties.ToArray(); foreach (var kvp in properties) { var property = kvp.Value; property.Scavenge(state); if (property.IsEmpty) { _properties.Remove(kvp.Key); } } } if (_events != null && _events.Count > 0) { var events = _events.ToArray(); foreach (var kvp in events) { var e = kvp.Value; e.Scavenge(state); if (e.IsEmpty) { _events.Remove(kvp.Key); } } } }