public void addResponse(ClientResponse response) { callBackResponseList.Add(response); }
private void onSocketData(ClientResponse response) { _cache.Add(response); }
private void dispatchHandle(ClientResponse response) { switch (response.headCode) { case APIS.CLOSE_RESPONSE: TipsManagerScript.getInstance().setTips("服务器关闭了"); CustomSocket.getInstance().closeSocket(); break; case APIS.LOGIN_RESPONSE: if (LoginCallBack != null) { LoginCallBack(response); } break; case APIS.CREATEROOM_RESPONSE: if (CreateRoomCallBack != null) { CreateRoomCallBack(response); } break; case APIS.JOIN_ROOM_RESPONSE: if (JoinRoomCallBack != null) { JoinRoomCallBack(response); } break; case APIS.STARTGAME_RESPONSE_NOTICE: if (StartGameNotice != null) { StartGameNotice(response); } break; case APIS.PICKCARD_RESPONSE: if (pickCardCallBack != null) { pickCardCallBack(response); } break; case APIS.OTHER_PICKCARD_RESPONSE_NOTICE: if (otherPickCardCallBack != null) { otherPickCardCallBack(response); } break; case APIS.CHUPAI_RESPONSE: if (putOutCardCallBack != null) { putOutCardCallBack(response); } break; case APIS.CHUPAI_PDK_RESPONSE: if (PDK_putOutCardCallBack != null) { PDK_putOutCardCallBack(response); } break; case APIS.CHIBUQI_PDK_RESPONSE: if (PDK_ChiBuQiCallBack != null) { PDK_ChiBuQiCallBack(response); } break; case APIS.JOIN_ROOM_NOICE: if (otherUserJointRoomCallBack != null) { otherUserJointRoomCallBack(response); } break; case APIS.JOIN_ROOM_IP_RESPONSE: if (JoinRoomIPCallBack != null) { JoinRoomIPCallBack(response); } break; case APIS.PENGPAI_RESPONSE: if (PengCardCallBack != null) { PengCardCallBack(response); } break; case APIS.CHI_RESPONSE: if (ChiCardCallBack != null) { ChiCardCallBack(response); } break; case APIS.GANGPAI_RESPONSE: if (GangCardCallBack != null) { GangCardCallBack(response); } break; case APIS.OTHER_GANGPAI_NOICE: if (gangCardNotice != null) { gangCardNotice(response); } break; case APIS.RETURN_INFO_RESPONSE: if (btnActionShow != null) { btnActionShow(response); } break; case APIS.HUPAI_RESPONSE: if (HupaiCallBack != null) { HupaiCallBack(response); } break; case APIS.HUPAIBACKDZPK_RESPONSE: if (HupaiBackDzpkCallBack != null) { HupaiBackDzpkCallBack(response); } break; case APIS.HUPAIALL_RESPONSE: if (FinalGameOverCallBack != null) { FinalGameOverCallBack(response); } break; case APIS.OUT_ROOM_RESPONSE: if (outRoomCallback != null) { outRoomCallback(response); } break; case APIS.headRESPONSE: break; case APIS.DISSOLIVE_ROOM_RESPONSE: if (dissoliveRoomResponse != null) { dissoliveRoomResponse(response); } break; case APIS.PrepareGame_MSG_RESPONSE: if (gameReadyNotice != null) { gameReadyNotice(response); } break; case APIS.MicInput_Response: if (micInputNotice != null) { micInputNotice(response); } break; case APIS.MessageBox_Notice: if (messageBoxNotice != null) { messageBoxNotice(response); } break; case APIS.ERROR_RESPONSE: if (serviceErrorNotice != null) { serviceErrorNotice(response); } break; case APIS.BACK_LOGIN_RESPONSE: if (RoomBackResponse != null) { RoomBackResponse(response); } break; case APIS.CARD_CHANGE: if (cardChangeNotice != null) { cardChangeNotice(response); } break; case APIS.OFFLINE_NOTICE: if (offlineNotice != null) { offlineNotice(response); } break; case APIS.RETURN_ONLINE_RESPONSE: if (returnGameResponse != null) { returnGameResponse(response); } break; case APIS.PRIZE_RESPONSE: if (giftResponse != null) { giftResponse(response); } break; case APIS.Game_FollowBander_Notice: if (gameFollowBanderNotice != null) { gameFollowBanderNotice(response); } break; case APIS.ONLINE_NOTICE: if (onlineNotice != null) { onlineNotice(response); } break; case APIS.GAME_BROADCAST: if (gameBroadcastNotice != null) { gameBroadcastNotice(response); } break; case APIS.GAME_CONFIG: if (gameConfigNotice != null) { gameConfigNotice(response); } break; case APIS.CONTACT_INFO_RESPONSE: if (contactInfoResponse != null) { contactInfoResponse(response); } break; case APIS.HOST_UPDATEDRAW_RESPONSE: if (hostUpdateDrawResponse != null) { hostUpdateDrawResponse(response); } break; case APIS.ZHANJI_REPORTER_REPONSE: if (zhanjiResponse != null) { zhanjiResponse(response); } break; case APIS.ZHANJI_DETAIL_REPORTER_REPONSE: if (zhanjiDetailResponse != null) { zhanjiDetailResponse(response); } break; case APIS.GAME_BACK_PLAY_RESPONSE: if (gameBackPlayResponse != null) { gameBackPlayResponse(response); } break; case APIS.TIP_MESSAGE: TipsManagerScript.getInstance().setTips(response.message); break; case APIS.OTHER_TELE_LOGIN: if (otherTeleLogin != null) { otherTeleLogin(response); } break; case APIS.QIANG_DN_RESPONSE: if (DN_qiangResponse != null) { DN_qiangResponse(response); } break; case APIS.ZHUANG_DN_RESPONSE: if (DN_zhuangResponse != null) { DN_zhuangResponse(response); } break; case APIS.ZHU_DN_RESPONSE: if (DN_xiaZhuResponse != null) { DN_xiaZhuResponse(response); } break; case APIS.NIU_DN_RESPONSE: if (DN_niuResponse != null) { DN_niuResponse(response); } break; case APIS.NIUNOTICE_DN_RESPONSE: if (DN_niuResponse != null) { DN_niuNoticeResponse(response); } break; case APIS.NIUSETTLE_DN_RESPONSE: if (DN_niuSettleResponse != null) { DN_niuSettleResponse(response); } break; case APIS.GENZHU_DZPK_RESPONSE: if (DZPK_genZhuResponse != null) { DZPK_genZhuResponse(response); } break; case APIS.JIAZHU_DZPK_RESPONSE: if (DZPK_jiaZhuResponse != null) { DZPK_jiaZhuResponse(response); } break; case APIS.QIPAI_DZPK_RESPONSE: if (DZPK_qiPaiResponse != null) { DZPK_qiPaiResponse(response); } break; case APIS.RANGPAI_DZPK_RESPONSE: if (DZPK_rangPaiResponse != null) { DZPK_rangPaiResponse(response); } break; case APIS.PUTOFF_DZPK_RESPONSE: if (DZPK_putOffResponse != null) { DZPK_putOffResponse(response); } break; case APIS.FAPAI_DZPK_RESPONSE: if (DZPK_faPaiResponse != null) { DZPK_faPaiResponse(response); } break; case APIS.ShangHuo_MSG_RESPONSE: if (shanghuoResponse != null) { shanghuoResponse(response); } break; case APIS.CHEAT_Response: if (cheatCallBack != null) { cheatCallBack(response); } break; } GlobalDataScript.headTime = GlobalDataScript.GetTimeStamp(); }
private void dispatchHandle(ClientResponse response) { switch (response.headCode) { case APIS.CLOSE_RESPONSE: TipsManagerScript.getInstance().setTips("服务器关闭了"); CustomSocket.getInstance().closeSocket(); break; case APIS.LOGIN_RESPONSE: if (LoginCallBack != null) { LoginCallBack(response); } break; case APIS.START_PREPARE_GAME_RESPONSE: { Debug.LogError("let players enter game!! " + response.message); if (StartPrepareGameCallBack != null) { StartPrepareGameCallBack(response); } } break; case APIS.CREATEROOM_RESPONSE: if (CreateRoomCallBack != null) { CreateRoomCallBack(response); } break; case APIS.JOIN_ROOM_RESPONSE: if (JoinRoomCallBack != null) { JoinRoomCallBack(response); } break; case APIS.STARTGAME_RESPONSE_NOTICE: if (StartGameNotice != null) { StartGameNotice(response); } break; case APIS.PICKCARD_RESPONSE: if (pickCardCallBack != null) { pickCardCallBack(response); } break; case APIS.OTHER_PICKCARD_RESPONSE_NOTICE: if (otherPickCardCallBack != null) { otherPickCardCallBack(response); } break; case APIS.CHUPAI_RESPONSE: if (putOutCardCallBack != null) { putOutCardCallBack(response); } break; case APIS.JOIN_ROOM_NOICE: if (otherUserJointRoomCallBack != null) { otherUserJointRoomCallBack(response); } break; case APIS.PENGPAI_RESPONSE: if (PengCardCallBack != null) { PengCardCallBack(response); } break; case APIS.GANGPAI_RESPONSE: if (GangCardCallBack != null) { GangCardCallBack(response); } break; case APIS.OTHER_GANGPAI_NOICE: if (gangCardNotice != null) { gangCardNotice(response); } break; case APIS.RETURN_INFO_RESPONSE: if (btnActionShow != null) { btnActionShow(response); } break; case APIS.HUPAI_RESPONSE: if (HupaiCallBack != null) { HupaiCallBack(response); } break; case APIS.TINGPAI_RESPONE: if (TingpaiCallBack != null) { TingpaiCallBack(response); } break; case APIS.HUPAIALL_RESPONSE: if (FinalGameOverCallBack != null) { FinalGameOverCallBack(response); } break; case APIS.OUT_ROOM_RESPONSE: if (outRoomCallback != null) { outRoomCallback(response); } break; case APIS.headRESPONSE: if (hearBeateResponse != null) { hearBeateResponse(response); } break; case APIS.DISSOLIVE_ROOM_RESPONSE: if (dissoliveRoomResponse != null) { dissoliveRoomResponse(response); } break; case APIS.PrepareGame_MSG_RESPONSE: if (gameReadyNotice != null) { gameReadyNotice(response); } break; case APIS.MicInput_Response: if (micInputNotice != null) { micInputNotice(response); } break; case APIS.MessageBox_Notice: if (messageBoxNotice != null) { messageBoxNotice(response); } break; case APIS.ERROR_RESPONSE: if (serviceErrorNotice != null) { serviceErrorNotice(response); } break; case APIS.BACK_LOGIN_RESPONSE: if (RoomBackResponse != null) { RoomBackResponse(response); } break; case APIS.CARD_CHANGE: if (cardChangeNotice != null) { cardChangeNotice(response); } break; case APIS.OFFLINE_NOTICE: if (offlineNotice != null) { offlineNotice(response); } break; case APIS.RETURN_ONLINE_RESPONSE: if (returnGameResponse != null) { returnGameResponse(response); } break; case APIS.PRIZE_RESPONSE: if (giftResponse != null) { giftResponse(response); } break; case APIS.Game_FollowBander_Notice: if (gameFollowBanderNotice != null) { gameFollowBanderNotice(response); } break; case APIS.ONLINE_NOTICE: if (onlineNotice != null) { onlineNotice(response); } break; case APIS.GAME_BROADCAST: if (gameBroadcastNotice != null) { gameBroadcastNotice(response); } break; case APIS.CONTACT_INFO_RESPONSE: if (contactInfoResponse != null) { contactInfoResponse(response); } break; case APIS.HOST_UPDATEDRAW_RESPONSE: if (hostUpdateDrawResponse != null) { hostUpdateDrawResponse(response); } break; case APIS.ZHANJI_REPORTER_REPONSE: if (zhanjiResponse != null) { zhanjiResponse(response); } break; case APIS.ZHANJI_DETAIL_REPORTER_REPONSE: if (zhanjiDetailResponse != null) { zhanjiDetailResponse(response); } break; case APIS.GAME_BACK_PLAY_RESPONSE: if (gameBackPlayResponse != null) { gameBackPlayResponse(response); } break; case APIS.TIP_MESSAGE: TipsManagerScript.getInstance().setTips(response.message); break; case APIS.OTHER_TELE_LOGIN: if (otherTeleLogin != null) { otherTeleLogin(response); } break; case APIS.INVITE_RESPONSE: if (null != inviteResponse) { inviteResponse(response); } break; case APIS.INVITE_GET_REWARD_RESPONSE: if (null != inviteGetRewardResponse) { inviteGetRewardResponse(response); } break; case APIS.INVITE_HISTORY_RESPONSE: if (null != inviteHistoryResponse) { inviteHistoryResponse(response); } break; case APIS.PAY_START_ORDER_RESPONSE: if (startPayOrderResponse != null) { startPayOrderResponse(response); } break; case APIS.PAY_SUCCESS_RESPONSE: if (paySuccessResponse != null) { paySuccessResponse(response); } if (response.status == 1) { GlobalDataScript.loginResponseData.account.roomcard = int.Parse(response.message); if (cardChangeNotice != null) { cardChangeNotice(response); } } break; } }
/** * 胡牌请求回调 */ private void onHuNotify(ClientResponse response) { HupaiResponseVo hvo = JsonMapper.ToObject <HupaiResponseVo> (response.message); _data.hupaiResponseVO = hvo; string scores = hvo.currentScore; hupaiCoinChange(scores); if (hvo.type == "0") { SoundManager.getInstance().playSoundByAction("hu", GlobalData.getInstance().myAvatarVO.account.sex); _actionHlpr.showEffect(ActionType.HU); for (int i = 0; i < hvo.avatarList.Count; i++) { var item = hvo.avatarList [i]; var hutype = GameHelper.getHelper().getHuType(item.totalInfo.getHuInfo()); if (hutype == HuType.JIE_PAO) { _uiHelper.getCardGOs(i).PlayerItem.setHuFlagDisplay(); SoundManager.getInstance().playSoundByAction("hu", avatarList [i].account.sex); } else if (hutype == HuType.ZI_MO) { _uiHelper.getCardGOs(i).PlayerItem.setHuFlagDisplay(); SoundManager.getInstance().playSoundByAction("zimo", avatarList [i].account.sex); } else { _uiHelper.getCardGOs(i).PlayerItem.setHuFlagHidde(); } } string allMas = hvo.allMas; if (GlobalData.getInstance().roomVO.roomType == GameType.ZHUAN_ZHUAN || GlobalData.getInstance().roomVO.roomType == GameType.JI_PING_HU) //只有转转麻将才显示抓码信息 { if (GlobalData.getInstance().roomVO.ma > 0 && allMas != null && allMas.Length > 0) { zhuamaPanel = SceneManager.getInstance().loadPerfab("prefab/Panel_ZhuaMa"); zhuamaPanel.GetComponent <ZhuaMaView> ().init(_data); zhuamaPanel.GetComponent <ZhuaMaView> ().arrageMas(allMas, hvo.validMas); Invoke("openGameOverView", 7); } else { Invoke("openGameOverView", 3); } } else { Invoke("openGameOverView", 3); } } else if (hvo.type == "1") { SoundManager.getInstance().playSoundByAction("liuju", GlobalData.getInstance().myAvatarVO.account.sex); _actionHlpr.showEffect(ActionType.LIUJU); Invoke("openGameOverView", 3); } else { Invoke("openGameOverView", 3); } }
public void onReturnOnlineResponse(ClientResponse response) { //1.显示剩余牌的张数和圈数 JsonData msgData = JsonMapper.ToObject(response.message); string surplusCards = msgData ["surplusCards"].ToString(); _data.remainCardNum = int.Parse(surplusCards) + 1; _uiHelper.updateRemainCardNum(); int gameRound = int.Parse(msgData ["gameRound"].ToString()); _tableView.remainRoundText.text = gameRound + ""; GlobalData.getInstance().remainRoundCount = gameRound; try { _data.putoutIndex = int.Parse(msgData ["curAvatarIndex"].ToString()); _data.putoutPoint = int.Parse(msgData ["putOffCardPoint"].ToString()); _data.pickIndex = int.Parse(msgData ["pickAvatarIndex"].ToString()); if (msgData.Keys.Contains("currentCardPoint")) { _data.pickPoint = int.Parse(msgData ["currentCardPoint"].ToString()); } } catch (Exception e) { Debug.Log(e.ToString()); } var Hand = _uiHelper.getCardGOs(Direction.B).Hand; if (_data.pickIndex == _data.myIndex || (Hand.Count % 3 == 2)) //把摸的牌放对位置 { if (_data.pickPoint == -2) { var lastCard = Hand [Hand.Count - 1]; _data.pickPoint = lastCard.GetComponent <MyHandCardView> ().getPoint(); _uiHelper.rangeMyHandCard(true); } else { if ((Hand.Count) % 3 != 1) { MyDebug.Log("摸牌" + _data.pickPoint); _uiHelper.removeMyHandCard(_data.pickPoint, 1); _uiHelper.rangeMyHandCard(false); _uiHelper.addPickCard(_data.myIndex, _data.pickPoint); } } MyHandCardView.isPutout = true; } else { if (_data.pickIndex != _data.putoutIndex) { _uiHelper.rangeOtherHandCard(_data.pickIndex, 1); } } //光标指向打牌人 var Table = _uiHelper.getCardGOs(_data.putoutIndex).Table; if (Table.Count == 0) //刚启动 { } else { _uiHelper.lastCardOnTable = Table [Table.Count - 1]; _uiHelper.addPointer(_uiHelper.lastCardOnTable); } }
public void serviceErrorNotice(ClientResponse response) { TipsManagerScript.getInstance().setTips(response.message); }
void onResponse(ClientResponse response) { switch (response.headCode) { case APIS.JOIN_ROOM_NOTIFY: onOtherJointRoom(response); break; case APIS.START_GAME_NOTIFY: //开始游戏 onStartGame(response); break; case APIS.MY_PICK_NOTIFY: //自己摸牌 onMyPickCard(response); break; case APIS.OTHER_PICK_NOTIFY: //别人摸牌通知 onOtherPickCard(response); break; case APIS.OTHER_PUTOUT_NOTIFY: //出牌通知 onOtherPutOutCard(response); break; case APIS.PENGPAI_NOTIFY: //碰牌回调 onPengNotify(response); break; case APIS.CHIPAI_NOTIFY: //吃牌回调 onChiNotify(response); break; case APIS.GANGPAI_RESPONSE: //杠牌回调 onMyGangResponse(response); break; case APIS.OTHER_GANGPAI_NOTIFY: onOtherGangNotify(response); break; case APIS.ACTION_BUTTON_NOTIFY: //碰杠行为按钮显示 onActionBtnNotify(response); break; case APIS.HUPAI_RESPONSE: //胡牌回调 onHuNotify(response); break; case APIS.OUT_ROOM_RESPONSE: //退出房间回调 outRoomCallbak(response); break; case APIS.READY_NOTIFY: //准备游戏通知返回 gameReadyNotice(response); break; case APIS.OFFLINE_NOTICE: //离线通知 offlineNotice(response); break; case APIS.ONLINE_NOTICE: //上线通知 onlineNotice(response); break; case APIS.RETURN_ONLINE_RESPONSE: onReturnOnlineResponse(response); break; case APIS.Game_FollowBander_Notice: //跟庄 _actionHlpr.showEffect(ActionType.GEN_ZHUANG); break; default: return; } }
private void dispatchHandle(ClientResponse response) { switch (response.headCode) { case APIS.CLOSE_RESPONSE: TipsManagerScript.getInstance().setTips("服务器关闭了"); CustomSocket.getInstance().closeSocket(); break; case APIS.LOGIN_RESPONSE: if (LoginCallBack != null) { LoginCallBack(response); } break; case APIS.CREATEROOM_RESPONSE: if (CreateRoomCallBack != null) { CreateRoomCallBack(response); } break; case APIS.JOIN_ROOM_RESPONSE: if (JoinRoomCallBack != null) { JoinRoomCallBack(response); } break; case APIS.STARTGAME_RESPONSE_NOTICE: if (StartGameNotice != null) { StartGameNotice(response); } break; case APIS.PICKCARD_RESPONSE: if (pickCardCallBack != null) { pickCardCallBack(response); } break; case APIS.OTHER_PICKCARD_RESPONSE_NOTICE: if (otherPickCardCallBack != null) { otherPickCardCallBack(response); } break; case APIS.CHUPAI_RESPONSE: if (putOutCardCallBack != null) { putOutCardCallBack(response); } break; case APIS.JOIN_ROOM_NOICE: if (otherUserJointRoomCallBack != null) { otherUserJointRoomCallBack(response); } break; case APIS.PENGPAI_RESPONSE: if (PengCardCallBack != null) { PengCardCallBack(response); } break; case APIS.GANGPAI_RESPONSE: if (GangCardCallBack != null) { GangCardCallBack(response); } break; case APIS.OTHER_GANGPAI_NOICE: if (gangCardNotice != null) { gangCardNotice(response); } break; case APIS.RETURN_INFO_RESPONSE: if (btnActionShow != null) { btnActionShow(response); } break; case APIS.HUPAI_RESPONSE: if (HupaiCallBack != null) { HupaiCallBack(response); } break; case APIS.HUPAIALL_RESPONSE: if (FinalGameOverCallBack != null) { FinalGameOverCallBack(response); } break; case APIS.OUT_ROOM_RESPONSE: if (outRoomCallback != null) { outRoomCallback(response); } break; case APIS.headRESPONSE: break; case APIS.DISSOLIVE_ROOM_RESPONSE: if (dissoliveRoomResponse != null) { dissoliveRoomResponse(response); } break; case APIS.PrepareGame_MSG_RESPONSE: if (gameReadyNotice != null) { gameReadyNotice(response); } break; case APIS.MicInput_Response: if (micInputNotice != null) { micInputNotice(response); } break; case APIS.MessageBox_Notice: if (messageBoxNotice != null) { messageBoxNotice(response); } break; case APIS.ERROR_RESPONSE: if (serviceErrorNotice != null) { serviceErrorNotice(response); } break; case APIS.BACK_LOGIN_RESPONSE: if (RoomBackResponse != null) { RoomBackResponse(response); } break; case APIS.CARD_CHANGE: if (cardChangeNotice != null) { cardChangeNotice(response); } break; case APIS.OFFLINE_NOTICE: if (offlineNotice != null) { offlineNotice(response); } break; case APIS.RETURN_ONLINE_RESPONSE: if (returnGameResponse != null) { returnGameResponse(response); } break; case APIS.PRIZE_RESPONSE: if (giftResponse != null) { giftResponse(response); } break; case APIS.Game_FollowBander_Notice: if (gameFollowBanderNotice != null) { gameFollowBanderNotice(response); } break; case APIS.ONLINE_NOTICE: if (onlineNotice != null) { onlineNotice(response); } break; case APIS.GAME_BROADCAST: if (gameBroadcastNotice != null) { gameBroadcastNotice(response); } break; case APIS.CONTACT_INFO_RESPONSE: if (contactInfoResponse != null) { contactInfoResponse(response); } break; case APIS.HOST_UPDATEDRAW_RESPONSE: if (hostUpdateDrawResponse != null) { hostUpdateDrawResponse(response); } break; case APIS.ZHANJI_REPORTER_REPONSE: if (zhanjiResponse != null) { zhanjiResponse(response); } break; case APIS.ZHANJI_DETAIL_REPORTER_REPONSE: if (zhanjiDetailResponse != null) { zhanjiDetailResponse(response); } break; case APIS.GAME_BACK_PLAY_RESPONSE: if (gameBackPlayResponse != null) { gameBackPlayResponse(response); } break; case APIS.TIP_MESSAGE: TipsManagerScript.getInstance().setTips(response.message); break; case APIS.OTHER_TELE_LOGIN: if (otherTeleLogin != null) { otherTeleLogin(response); } break; } }
public void serviceErrorNotice(ClientResponse response) { watingPanel.gameObject.SetActive(false); TipsManagerScript.getInstance().setTips(response.message); }
public void ServiceErrorReply(ClientResponse response) { TipsManagerScript.getInstance.setTips(response.message); }
public void AddResponse(ClientResponse response) { MyDebug.Log(response.headCode); callBackResponseList.Add(response); MyDebug.Log("----" + response.headCode); }
private void DispatchHandle(ClientResponse response) { MyDebug.Log(response.headCode + "==========================="); switch (response.headCode) { case APIS.CLOSE_RESPONSE: TipsManagerScript.getInstance.setTips(LocalizationManager.GetInstance.GetValue("KEY.20013")); CustomSocket.Instance.CloseSocket(); break; case APIS.LOGIN_RESPONSE: if (loginReply != null) { loginReply(response); } break; case APIS.CREATEROOM_RESPONSE: if (createRoomReply != null) { createRoomReply(response); } break; case APIS.JOIN_ROOM_RESPONSE: if (joinRoomReply != null) { joinRoomReply(response); } break; case APIS.STARTGAME_RESPONSE_NOTICE: if (startGameReply != null) { startGameReply(response); } //startResply = response; //Invoke("StartReplyInvoke", 0.1f); break; case APIS.BACK_BANKER: if (backBanker != null) { backBanker(response); } break; case APIS.BACK_XIAZHU: if (backXiaZhu != null) { backXiaZhu(response); } break; case APIS.MPPICKCARD_RESPONSE: if (MPsendCard != null) { MPsendCard(response); } break; case APIS.PICKCARD_RESPONSE: if (pickCardReply != null) { pickCardReply(response); } //pickCardResply = response; //StartCoroutine(PickReplyInvoke()); break; case APIS.OTHER_PICKCARD_RESPONSE_NOTICE: if (otherPickCardReply != null) { otherPickCardReply(response); } break; case APIS.CHUPAI_RESPONSE: if (otherPutOutCardReply != null) { otherPutOutCardReply(response); } break; case APIS.JOIN_ROOM_NOICE: if (otherJoinRoomReply != null) { otherJoinRoomReply(response); } break; case APIS.CHIPAI_RESPONSE: if (otherChiReply != null) { otherChiReply(response); } break; case APIS.PENGPAI_RESPONSE: if (otherPentReply != null) { otherPentReply(response); } break; case APIS.GANGPAI_RESPONSE: if (gangReply != null) { gangReply(response); } break; case APIS.OTHER_GANGPAI_NOICE: if (otherGangReply != null) { otherGangReply(response); } break; case APIS.RETURN_INFO_RESPONSE: actionBtnReply(response); //actioonResply = response; //StartCoroutine(ActionInvoke()); break; case APIS.HUPAI_RESPONSE: if (huReply != null) { huReply(response); } break; case APIS.HUPAIALL_RESPONSE: if (gameOverReply != null) { gameOverReply(response); } break; case APIS.GAMEOVERALL_RESPONSE: if (ALLgameOverReply != null) { ALLgameOverReply(response); } break; case APIS.OUT_ROOM_RESPONSE: if (quitRoomReply != null) { quitRoomReply(response); } break; case APIS.headRESPONSE: break; case APIS.USER_SHOW_CARD: if (userShowCard != null) { userShowCard(response); } break; case APIS.DISSOLIVE_ROOM_RESPONSE: if (response.message == null) { ShowExit(); } if (dissolveRoomReply != null) { dissolveRoomReply(response); } break; case APIS.DISSOLIVE_ROOM_REQUEST: if (dissloveRoomReq != null) { dissloveRoomReq(response); } break; case APIS.PrepareGame_MSG_RESPONSE: if (readyReply != null) { readyReply(response); } break; case APIS.MicInput_Response: if (micInputReply != null) { micInputReply(response); } break; case APIS.MessageBox_Notice: if (messageBoxReply != null) { messageBoxReply(response); } break; case APIS.ERROR_RESPONSE: if (serviceErrorReply != null) { serviceErrorReply(response); } break; case APIS.BACK_LOGIN_RESPONSE: backResply = response; BackReplyInvoke(); break; case APIS.CARD_CHANGE: if (cardChangeReply != null) { cardChangeReply(response); } break; case APIS.OFFLINE_NOTICE: if (offlineReply != null) { offlineReply(response); } break; case APIS.RETURN_ONLINE_RESPONSE: if (returnGameReply != null) { returnGameReply(response); } break; case APIS.PRIZE_RESPONSE: if (giftReply != null) { giftReply(response); } break; case APIS.Game_FollowBander_Notice: if (followBankerReply != null) { followBankerReply(response); } break; case APIS.ONLINE_NOTICE: if (onlineReply != null) { onlineReply(response); } break; case APIS.GAME_BROADCAST: if (broadcastNoticeReply != null) { broadcastNoticeReply(response); } break; case APIS.CONTACT_INFO_RESPONSE: if (contactInfoReply != null) { contactInfoReply(response); } break; case APIS.HOST_UPDATEDRAW_RESPONSE: if (lotteryReply != null) { lotteryReply(response); } break; case APIS.ZHANJI_REPORTER_REPONSE: if (recordReply != null) { recordReply(response); } break; case APIS.ZHANJI_DETAIL_REPORTER_REPONSE: if (recordDetailReply != null) { recordDetailReply(response); } break; case APIS.GAME_BACK_PLAY_RESPONSE: if (gameBattleReply != null) { gameBattleReply(response); } break; case APIS.TIP_MESSAGE: TipsManagerScript.getInstance.setTips(response.message); break; case APIS.OTHER_TELE_LOGIN: if (otherDeviceLoginReply != null) { otherDeviceLoginReply(response); } break; case APIS.REFRESH_PLAYER_STATE: if (playerStateReply != null) { playerStateReply(response); } break; case APIS.ROOM_OPTION: if (roomOptionReply != null) { roomOptionReply(response); } break; case APIS.SetRoomMark: if (setRoomMark != null) { setRoomMark(response); } break; } }