public void JoinLobbyButtonClicked() { if (!IsInputsValid()) { return; } MenuUtil.SaveNameToPlayerPrefs(playerNameInput.text); var networkManager = FindObjectOfType <NetworkManagerHex>(); networkManager.networkAddress = hostIPInput.text; networkManager.StartClient(); joinLobbyButton.interactable = false; // TODO restore on disconnect }
private bool IsInputsValid() { return(MenuUtil.IsPlayerNameValid(playerNameInput.text) && MenuUtil.IsValidIPAddress(hostIPInput.text)); }
public void ResetValidityState() { createLobbyButton.interactable = MenuUtil.IsPlayerNameValid(playerNameInput.text); }
#pragma warning restore 649 private void Awake() { playerNameInput.text = MenuUtil.GetNameFromPlayerPrefs(); }
#pragma warning restore 649 private void Awake() { playerNameInput.text = MenuUtil.GetNameFromPlayerPrefs(); createLobbyButton.interactable = false; }