コード例 #1
0
ファイル: BitVector.cs プロジェクト: varlo/Unona9
        //
        // This Add method attach an object "data" to a node "n" using
        // the BitVector key as path.
        //
        private void Add(Node n, BitVector key, object data)
        {
            if (n.Key == null)
            {
                AddAsChildren(n, key, data);
                return;
            }

            //
            // First, calculate the longest common prefix for the key
            // and the BitVector stored in this node.
            //
            int longest = key.LongestCommonPrefix(n.Key);

            if (longest == n.Key.Length)
            {
                //
                // If the current node is a perfect prefix of the
                // key, then remove the prefix from the key, and
                // we continue our walk on the children.
                //
                key = key.Range(longest, key.Length - longest);
                AddAsChildren(n, key, data);
                return;
            }
            else
            {
                //
                // Here, n.Key and key share a common prefix. So we:
                //
                // - Create a new node with this common prefix
                //   held there,
                //
                // - make n.Key and a new node with key as
                // children of this new node.
                BitVector common = n.Key.Range(0, longest);

                Node c1 = new Node();
                c1.Key = n.Key.Range(longest, n.Key.Length - longest);
                c1.Data = n.Data;
                c1.Children = n.Children;

                Node c2 = new Node();
                c2.Key = key.Range(longest, key.Length - longest);
                c2.Data = data;

                n.Key = common;
                n.Data = null;
                n.Children = new ArrayList();
                n.Children.Add(c1);
                n.Children.Add(c2);

                return;
            }
        }
コード例 #2
0
ファイル: BitVector.cs プロジェクト: varlo/Unona9
        //
        // Returns the object held in the node that best matches our
        // key.
        //
        public object GetBest(BitVector key)
        {
            Node curnode = Root;
            while (curnode != null)
            {
                if (curnode.Children == null)
                    return curnode.Data;

                // Get the best fitting index
                int bestindex = -1;
                int bestlength = 0;
                for (int i = 0; i < curnode.Children.Count; i++)
                {
                    int b = ((Node) (curnode.Children[i])).Key.LongestCommonPrefix(key);
                    if (b > bestlength)
                    {
                        bestlength = b;
                        bestindex = i;
                    }
                }

                if (bestindex != -1)
                {
                    key = key.Range(bestlength, key.Length - bestlength);
                    curnode = ((Node) curnode.Children[bestindex]);

                    if (key.Length == 0)
                        return curnode.Data;
                }
                else
                {
                    return curnode.Data;
                }
            }

            return null;
        }