コード例 #1
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        public void BeforeUpdating_NodesLocked()
        {
            var family = new ComponentMatchingFamily <Node <MockComponentA> >();
            var nodes  = (NodeList <Node <MockComponentA> >)family.Nodes;

            family.BeforeUpdate();
            Assert.IsTrue(nodes.IsLocked);
        }
コード例 #2
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        public void AddingAnEntityWithMultipleComponentsButNotMatching_IsNotAddedToNodeList()
        {
            var family = new ComponentMatchingFamily <Node <MockComponentA, MockComponentB> >();

            var entityA = new MockEntity <MockComponentA, MockComponentC>();

            family.EntityAdded(entityA);

            Assert.IsEmpty(family.Nodes);
        }
コード例 #3
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        public void AddingAnEntityWithMatchingComponent_IsAddedToNodeList()
        {
            var family = new ComponentMatchingFamily <Node <MockComponentA> >();

            var entityA = new MockEntity <MockComponentA>();

            family.EntityAdded(entityA);

            Assert.AreEqual(family.Nodes.Count(), 1);
            Assert.AreEqual(family.Nodes.First().Component1, entityA.Components[0]);
        }
コード例 #4
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        public void IfComponentRemovedThatMakesThisEntityNoLongerMatch_RemovedFromNodes()
        {
            var family = new ComponentMatchingFamily <Node <MockComponentA> >();

            var entityA = new MockEntity <MockComponentA>();

            family.EntityAdded(entityA);
            family.ComponentRemoved(entityA, typeof(MockComponentA));

            Assert.IsEmpty(family.Nodes);
        }
コード例 #5
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        public void IfComponentAddedThatMakesThisEntityMatch_AddedToNodes()
        {
            var family = new ComponentMatchingFamily <Node <MockComponentA> >();

            var entityA = new MockEntity <MockComponentA>();

            family.ComponentAdded(entityA, typeof(MockComponentA));

            Assert.AreEqual(family.Nodes.Count(), 1);
            Assert.AreEqual(family.Nodes.First().Component1, entityA.Components[0]);
        }
コード例 #6
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        public void IfEntityMatches_RemovesNodeFromList()
        {
            var family = new ComponentMatchingFamily <Node <MockComponentA> >();

            var entity1 = new MockEntity <MockComponentA>();

            family.EntityAdded(entity1);
            family.EntityRemoved(entity1);

            Assert.IsEmpty(family.Nodes);
        }
コード例 #7
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        public void IfAnEntityIsAddedTwice_ExceptionThrown()
        {
            var family = new ComponentMatchingFamily <Node <MockComponentA> >();

            var entityA = new MockEntity <MockComponentA>();

            Assert.Throws <ComponentMatchingFamilyException>(() =>
            {
                family.EntityAdded(entityA);
                family.EntityAdded(entityA);
            });
        }
コード例 #8
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        public void IfComponentRemovedButTheEntityStillMatches_NothingHappens()
        {
            var family = new ComponentMatchingFamily <Node <MockComponentA> >();

            var entityA = new MockEntity <MockComponentA>();

            family.EntityAdded(entityA);
            family.ComponentRemoved(entityA, typeof(MockComponentB));

            Assert.AreEqual(family.Nodes.Count(), 1);
            Assert.AreEqual(family.Nodes.ToList()[0].Component1, entityA.Components[0]);
        }
コード例 #9
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        public void IfComponentAddedToEntityThatAlreadyInList_NothingHappens()
        {
            var family = new ComponentMatchingFamily <Node <MockComponentA> >();

            var entityA = new MockEntity <MockComponentA>();

            family.EntityAdded(entityA);
            family.ComponentAdded(entityA, typeof(MockComponentB));

            Assert.AreEqual(family.Nodes.Count(), 1);
            Assert.AreEqual(family.Nodes.First().Component1, entityA.Components[0]);
        }
コード例 #10
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        public void WhenEntityAdded_NodePoolUsed()
        {
            var pool   = Substitute.For <INodePool <Node <MockComponentA> > >();
            var family = new ComponentMatchingFamily <Node <MockComponentA> >(pool);

            pool.UnPool().Returns(new Node <MockComponentA>());

            var entity1 = new MockEntity <MockComponentA>();

            family.EntityAdded(entity1);

            pool.Received().UnPool();
        }
コード例 #11
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        public void IfFamilyDoesntContainEntityWhenOneIsRemoved_NothingHappens()
        {
            var family = new ComponentMatchingFamily <Node <MockComponentA> >();

            var entity1 = new MockEntity <MockComponentA>();

            family.EntityAdded(entity1);

            var entity2 = new MockEntity <MockComponentB>();

            family.EntityAdded(entity2);

            Assert.IsTrue(family.Nodes.Count() == 1);
            Assert.IsTrue(family.Nodes.First().Component1 == entity1.Components[0]);
        }
コード例 #12
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        public void AddingDifferentEntitiesWithMatchingComponent_AllAreAddedToNodeList()
        {
            var family = new ComponentMatchingFamily <Node <MockComponentA> >();

            var entity1 = new MockEntity <MockComponentA>();
            var entity2 = new MockEntity <MockComponentA>();

            family.EntityAdded(entity1);

            Assert.AreEqual(family.Nodes.Count(), 1);
            Assert.AreEqual(family.Nodes.ToList()[0].Component1, entity1.Components[0]);

            family.EntityAdded(entity2);

            Assert.AreEqual(family.Nodes.Count(), 2);
            Assert.AreEqual(family.Nodes.ToList()[1].Component1, entity2.Components[0]);
        }
コード例 #13
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        public void IfComponentRemovedFromAnEntityNotInTheList_NothingHappens()
        {
            var family = new ComponentMatchingFamily <Node <MockComponentA> >();

            var entity1 = new MockEntity <MockComponentA>();
            var entity2 = new MockEntity <MockComponentB>();

            family.EntityAdded(entity1);
            family.EntityAdded(entity2);

            Assert.AreEqual(family.Nodes.Count(), 1);
            Assert.AreEqual(family.Nodes.ToList()[0].Component1, entity1.Components[0]);

            family.ComponentRemoved(entity2, typeof(MockComponentA));

            Assert.AreEqual(family.Nodes.Count(), 1);
            Assert.AreEqual(family.Nodes.ToList()[0].Component1, entity1.Components[0]);
        }
コード例 #14
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        public void IfEntityOfSameTypeButDifferentInstanceIsRemoved_CorrectInstanceIsRemoved()
        {
            var family = new ComponentMatchingFamily <Node <MockComponentA> >();

            var entity1 = new MockEntity <MockComponentA>();

            family.EntityAdded(entity1);

            var entity2 = new MockEntity <MockComponentA>();

            family.EntityAdded(entity2);

            Assert.IsTrue(family.Nodes.Count() == 2);

            family.EntityRemoved(entity1);

            Assert.IsTrue(family.Nodes.Count() == 1);
            Assert.IsTrue(family.Nodes.First().Component1 == entity2.Components[0]);
        }