/// <summary> /// Removing Object from program's ObjectList /// Update-Method of every Object in List is called every frame /// </summary> /// <param name="obj">Object to remove</param> public static void RemoveObject(GameObject obj) { ObjectList.Remove(obj); }
/// <summary> /// Add Object to program's ObjectList /// Update-Method of every Object in List is called every frame /// </summary> /// <param name="obj">Object to add</param> public static void AddObject(GameObject obj) { ObjectList.Add(obj); }