コード例 #1
0
 public EditorMouseState(EditorMouseState other)
 {
     this.LeftButton   = other.LeftButton;
     this.RightButton  = other.RightButton;
     this.MiddleButton = other.MiddleButton;
     this.ScrollValue  = other.ScrollValue;
     this.Position     = other.Position;
     this.onControl    = other.onControl;
     this.control      = other.control;
 }
コード例 #2
0
        internal void Construct(GameEx game)
        {
            form.GameApp = game;
            this.game    = game;
            Form f = Control.FromHandle(game.Window.Handle) as Form;

            mouseState        = new EditorMouseState(drawingSurface);
            form.FormClosing += (s, e) => f.Close();
            game.graphics.PreparingDeviceSettings +=
                new EventHandler <PreparingDeviceSettingsEventArgs>((s, e) => e.GraphicsDeviceInformation.PresentationParameters.DeviceWindowHandle = drawingSurface.Handle);
            f.VisibleChanged += (s, e) => f.Visible = false;
        }