コード例 #1
0
        public void Load(string path, ClientType clientType)
        {
            BinaryReader binaryReader = new BinaryReader(File.Open(path, FileMode.Open));
            int          num          = binaryReader.ReadInt32();

            int[] array  = new int[num];
            int[] array2 = new int[num];
            for (int i = 0; i < num; i++)
            {
                array[i]  = binaryReader.ReadInt32();
                array2[i] = binaryReader.ReadInt32();
            }
            for (int i = 0; i < num; i++)
            {
                binaryReader.BaseStream.Seek((long)array2[i], SeekOrigin.Begin);
                if (array[i] == 0)
                {
                    ZON.BasicInfoBlock basicInfoBlock = new ZON.BasicInfoBlock();
                    basicInfoBlock.zoneType   = binaryReader.ReadInt32();
                    basicInfoBlock.zoneWidth  = binaryReader.ReadInt32();
                    basicInfoBlock.zoneHeight = binaryReader.ReadInt32();
                    basicInfoBlock.gridCount  = binaryReader.ReadInt32();
                    basicInfoBlock.gridSize   = binaryReader.ReadSingle();
                    basicInfoBlock.xCount     = binaryReader.ReadInt32();
                    basicInfoBlock.yCount     = binaryReader.ReadInt32();
                    basicInfoBlock.zones      = new ZON.BasicInfoBlock.Zone[basicInfoBlock.zoneWidth, basicInfoBlock.zoneHeight];
                    for (int j = 0; j < basicInfoBlock.zoneWidth; j++)
                    {
                        for (int k = 0; k < basicInfoBlock.zoneHeight; k++)
                        {
                            basicInfoBlock.zones[j, k].useMap = binaryReader.ReadByte();
                            basicInfoBlock.zones[j, k].x      = binaryReader.ReadSingle();
                            basicInfoBlock.zones[j, k].y      = binaryReader.ReadSingle();
                        }
                    }
                    this.listBasicBlock.Add(basicInfoBlock);
                }
                else if (array[i] == 1)
                {
                    ZON.EventPointBlock eventPointBlock = new ZON.EventPointBlock();
                    eventPointBlock.listEntry = new List <ZON.EventPointBlock.Entry>();
                    int num2 = binaryReader.ReadInt32();
                    for (int j = 0; j < num2; j++)
                    {
                        ZON.EventPointBlock.Entry item = default(ZON.EventPointBlock.Entry);
                        item.vect = RoseFile.ReadVector3(ref binaryReader);
                        item.name = RoseFile.ReadBString(ref binaryReader);
                        eventPointBlock.listEntry.Add(item);
                    }
                    this.listEventBlock.Add(eventPointBlock);
                }
                else if (array[i] == 2)
                {
                    ZON.TextureBlock textureBlock = new ZON.TextureBlock();
                    int num2 = binaryReader.ReadInt32();
                    textureBlock.texturePath = new string[num2];
                    for (int j = 0; j < num2; j++)
                    {
                        textureBlock.texturePath[j] = RoseFile.ReadBString(ref binaryReader);
                    }
                    this.listTextureBlock.Add(textureBlock);
                }
                else if (array[i] == 3)
                {
                    ZON.TileListBlock tileListBlock = new ZON.TileListBlock();
                    tileListBlock.listTileEntry = new List <ZON.TileListBlock.TileEntry>();
                    int num2 = binaryReader.ReadInt32();
                    for (int j = 0; j < num2; j++)
                    {
                        ZON.TileListBlock.TileEntry item2 = default(ZON.TileListBlock.TileEntry);
                        item2.base1       = binaryReader.ReadInt32();
                        item2.base2       = binaryReader.ReadInt32();
                        item2.offest1     = binaryReader.ReadInt32();
                        item2.offest2     = binaryReader.ReadInt32();
                        item2.isBlending  = binaryReader.ReadInt32();
                        item2.orientation = binaryReader.ReadInt32();
                        item2.tileType    = binaryReader.ReadInt32();
                        tileListBlock.listTileEntry.Add(item2);
                    }
                    this.listTileBlock.Add(tileListBlock);
                }
                else if (array[i] == 4)
                {
                }
            }
            binaryReader.Close();
        }
コード例 #2
0
ファイル: ZON.cs プロジェクト: Jiwan/ROSE-Camera-Editor
 public void Load(string path, ClientType clientType)
 {
     BinaryReader binaryReader = new BinaryReader(File.Open(path, FileMode.Open));
     int num = binaryReader.ReadInt32();
     int[] array = new int[num];
     int[] array2 = new int[num];
     for (int i = 0; i < num; i++)
     {
         array[i] = binaryReader.ReadInt32();
         array2[i] = binaryReader.ReadInt32();
     }
     for (int i = 0; i < num; i++)
     {
         binaryReader.BaseStream.Seek((long)array2[i], SeekOrigin.Begin);
         if (array[i] == 0)
         {
             ZON.BasicInfoBlock basicInfoBlock = new ZON.BasicInfoBlock();
             basicInfoBlock.zoneType = binaryReader.ReadInt32();
             basicInfoBlock.zoneWidth = binaryReader.ReadInt32();
             basicInfoBlock.zoneHeight = binaryReader.ReadInt32();
             basicInfoBlock.gridCount = binaryReader.ReadInt32();
             basicInfoBlock.gridSize = binaryReader.ReadSingle();
             basicInfoBlock.xCount = binaryReader.ReadInt32();
             basicInfoBlock.yCount = binaryReader.ReadInt32();
             basicInfoBlock.zones = new ZON.BasicInfoBlock.Zone[basicInfoBlock.zoneWidth, basicInfoBlock.zoneHeight];
             for (int j = 0; j < basicInfoBlock.zoneWidth; j++)
             {
                 for (int k = 0; k < basicInfoBlock.zoneHeight; k++)
                 {
                     basicInfoBlock.zones[j, k].useMap = binaryReader.ReadByte();
                     basicInfoBlock.zones[j, k].x = binaryReader.ReadSingle();
                     basicInfoBlock.zones[j, k].y = binaryReader.ReadSingle();
                 }
             }
             this.listBasicBlock.Add(basicInfoBlock);
         }
         else if (array[i] == 1)
         {
             ZON.EventPointBlock eventPointBlock = new ZON.EventPointBlock();
             eventPointBlock.listEntry = new List<ZON.EventPointBlock.Entry>();
             int num2 = binaryReader.ReadInt32();
             for (int j = 0; j < num2; j++)
             {
                 ZON.EventPointBlock.Entry item = default(ZON.EventPointBlock.Entry);
                 item.vect = RoseFile.ReadVector3(ref binaryReader);
                 item.name = RoseFile.ReadBString(ref binaryReader);
                 eventPointBlock.listEntry.Add(item);
             }
             this.listEventBlock.Add(eventPointBlock);
         }
         else if (array[i] == 2)
         {
             ZON.TextureBlock textureBlock = new ZON.TextureBlock();
             int num2 = binaryReader.ReadInt32();
             textureBlock.texturePath = new string[num2];
             for (int j = 0; j < num2; j++)
             {
                 textureBlock.texturePath[j] = RoseFile.ReadBString(ref binaryReader);
             }
             this.listTextureBlock.Add(textureBlock);
         }
         else if (array[i] == 3)
         {
             ZON.TileListBlock tileListBlock = new ZON.TileListBlock();
             tileListBlock.listTileEntry = new List<ZON.TileListBlock.TileEntry>();
             int num2 = binaryReader.ReadInt32();
             for (int j = 0; j < num2; j++)
             {
                 ZON.TileListBlock.TileEntry item2 = default(ZON.TileListBlock.TileEntry);
                 item2.base1 = binaryReader.ReadInt32();
                 item2.base2 = binaryReader.ReadInt32();
                 item2.offest1 = binaryReader.ReadInt32();
                 item2.offest2 = binaryReader.ReadInt32();
                 item2.isBlending = binaryReader.ReadInt32();
                 item2.orientation = binaryReader.ReadInt32();
                 item2.tileType = binaryReader.ReadInt32();
                 tileListBlock.listTileEntry.Add(item2);
             }
             this.listTileBlock.Add(tileListBlock);
         }
         else if (array[i] == 4)
         {
         }
     }
     binaryReader.Close();
 }