public void PushState(MenuState state) { _stateComponent.Push(state); }
public void PushState(DynamicImageState state) { _stateComponent.Push(state); }
public void PushState(CombatState state) { _state.Push(state); }
public void PushState(PlayerSelectState state) { _stateComponent.Push(state); }
public void PushState(PlayerState state) { _state.Push(state); }