public void Execute(int actor_id) { if (!WorldSystem.Instance.IsPureClientScene()) { return; } SharedGameObjectInfo share_info = LogicSystem.GetSharedGameObjectInfo(actor_id); if (share_info == null) { return; } Vector3 actor_pos = new Vector3(share_info.X, share_info.Y, share_info.Z); Vector3 assit_pos = CaclEndPos(actor_pos); UnityEngine.Vector3 end_pos = new UnityEngine.Vector3(assit_pos.X, assit_pos.Y, assit_pos.Z); bool ret = IsFadeIn(end_pos); if (ret) { TriggerLogic(share_info.LinkId); } else { m_CurNpcActorId = share_info.m_ActorId; LogicSystem.SendStoryMessage("playermovetopos", end_pos.x, end_pos.y, end_pos.z); } }
public void Tick() { if (m_CurNpcActorId > 0) { SharedGameObjectInfo share_info = LogicSystem.GetSharedGameObjectInfo(m_CurNpcActorId); if (share_info != null) { ArkCrossEngine.Vector3 actor_pos = new ArkCrossEngine.Vector3(share_info.X, share_info.Y, share_info.Z); ArkCrossEngine.Vector3 assit_pos = CaclEndPos(actor_pos); UnityEngine.Vector3 end_pos = new UnityEngine.Vector3(assit_pos.X, assit_pos.Y, assit_pos.Z); bool ret = IsFadeIn(end_pos); if (ret) { m_CurNpcActorId = 0; TriggerLogic(share_info.LinkId); } } } }